All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 151 | vinipux434 | 426▲ +4 | 404 ±71 | Bronze | 37 | 15 | 22 | 41% | 14 | 850 |
| 152 | PissnCum | 426 | 400 ±73 | Bronze | 36 | 15 | 21 | 42% | 4 | 1000 |
| 153 | 瞎yuao | 426▲ +6 | 406 ±76 | Bronze | 36 | 12 | 24 | 33% | 22 | 1122 |
| 154 | 吾灬句芒 | 426▲ +1 | 433 ±78 | Bronze | 39 | 21 | 18 | 54% | 0 | 1000 |
| 155 | compyshi | 426▲ +10 | 410 ±67 | Bronze | 39 | 8 | 31 | 21% | 0 | 1000 |
| 156 | gustavomarianore | 426▲ +2 | 424 ±68 | Bronze | 41 | 19 | 22 | 46% | 2 | 1000 |
| 157 | Joshbrad7061@live | 426▲ +5 | 474 ±54 | Bronze | 61 | 34 | 27 | 56% | 4 | 850 |
| 158 | rapšė | 426▲ +150 | 400 ±87 | Bronze | 33 | 6 | 27 | 18% | 10 | 1000 |
| 159 | M1620137778@live | 426▲ +150 | 400 ±78 | Bronze | 35 | 13 | 22 | 37% | 7 | 1000 |
| 160 | CEO_ALUH | 426▼ -7 | 415 ±73 | Bronze | 38 | 21 | 17 | 55% | 2 | 1000 |
| 161 | DatCake2009@live | 426▼ -12 | 403 ±71 | Bronze | 37 | 17 | 20 | 46% | 12 | 1173 |
| 162 | GordoVirulento | 425▲ +144 | 400 ±69 | Bronze | 37 | 17 | 20 | 46% | 11 | 1000 |
| 163 | hasmossis | 425▼ -8 | 410 ±64 | Bronze | 40 | 16 | 24 | 40% | 4 | 1000 |
| 164 | 79817279137k | 425▼ -14 | 402 ±70 | Bronze | 37 | 20 | 17 | 54% | 5 | 1000 |
| 165 | kieferlights#1 | 425▼ -14 | 400 ±82 | Bronze | 34 | 17 | 17 | 50% | 0 | 1000 |
| 166 | Molegirl | 425▼ -6 | 401 ±74 | Bronze | 36 | 21 | 15 | 58% | 1 | 1000 |
| 167 | nedrug2311 | 425▼ -6 | 454 ±65 | Bronze | 48 | 34 | 14 | 71% | 9 | 1000 |
| 168 | Gostabo83 | 425 | 400 ±74 | Bronze | 36 | 14 | 22 | 39% | 0 | 1000 |
| 169 | ilich_efrem2003 | 425 | 400 ±74 | Bronze | 36 | 21 | 15 | 58% | 14 | 1000 |
| 170 | vojtechdrahota12 | 425▼ -5 | 407 ±77 | Bronze | 36 | 18 | 18 | 50% | 4 | 1000 |
| 171 | dastergest | 425▼ -4 | 404 ±84 | Bronze | 34 | 12 | 22 | 35% | 1 | 1000 |
| 172 | ahmedelbick@psn | 425▼ -5 | 404 ±72 | Bronze | 37 | 7 | 30 | 19% | 1 | 1000 |
| 173 | Brail_#1 | 425▼ -9 | 416 ±78 | Bronze | 37 | 14 | 23 | 38% | 6 | 1005 |
| 174 | carto13 | 425▼ -0 | 400 ±74 | Bronze | 36 | 19 | 17 | 53% | 1 | 1000 |
| 175 | chibabot | 425 | 400 ±87 | Bronze | 33 | 9 | 24 | 27% | 8 | 1038 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.