All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 151 | -U45N-snAKestyle | 1639▲ +23 | 2215 ±85 | Diamond | 33 | 27 | 6 | 82% | 0 | 2215 |
| 152 | BlueEagle26 | 1638▲ +8 | 1797 ±50 | Diamond | 81 | 59 | 22 | 73% | 4 | 1797 |
| 153 | xMADDENASSASSINx@psn | 1638▲ +10 | 1887 ±58 | Diamond | 59 | 36 | 23 | 61% | 0 | 1887 |
| 154 | Puma_Hulla | 1637▲ +13 | 1871 ±56 | Diamond | 61 | 37 | 24 | 61% | 1 | 1871 |
| 155 | 柊雪風_YT | 1636▲ +2 | 2137 ±76 | Diamond | 36 | 27 | 9 | 75% | 1 | 2137 |
| 156 | ivanovvlag_543 | 1635▲ +12 | 1946 ±61 | Diamond | 50 | 29 | 21 | 58% | 4 | 1962 |
| 157 | Xrispy14 | 1634▲ +3 | 2012 ±73 | Diamond | 45 | 36 | 9 | 80% | 1 | 2012 |
| 158 | 木石 | 1634▲ +4 | 1816 ±53 | Diamond | 73 | 52 | 21 | 71% | 5 | 1816 |
| 159 | Sam-Sam#1 | 1633▲ +3 | 1916 ±64 | Diamond | 55 | 43 | 12 | 78% | 1 | 1927 |
| 160 | GreenArmyMan12 | 1633▲ +8 | 2041 ±72 | Diamond | 42 | 35 | 7 | 83% | 0 | 2041 |
| 161 | SheriffShoot@live | 1632▲ +4 | 1980 ±63 | Diamond | 46 | 28 | 18 | 61% | 0 | 1980 |
| 162 | XvXIII | 1632▲ +2 | 2076 ±71 | Diamond | 39 | 22 | 17 | 56% | 0 | 2082 |
| 163 | buslaev89 | 1631▲ +5 | 1859 ±58 | Diamond | 63 | 38 | 25 | 60% | 3 | 1859 |
| 164 | Datarza | 1631 | 1811 ±53 | Diamond | 74 | 45 | 29 | 61% | 2 | 1812 |
| 165 | Legionary17_BR | 1631▲ +6 | 1920 ±62 | Diamond | 53 | 37 | 16 | 70% | 0 | 1920 |
| 166 | Tre3Kev@live | 1629▼ -14 | 1813 ±52 | Diamond | 72 | 41 | 31 | 57% | 5 | 1828 |
| 167 | MrShankyy | 1629▲ +0 | 1978 ±69 | Diamond | 47 | 32 | 15 | 68% | 2 | 1978 |
| 168 | MOJJ86 | 1628▲ +4 | 2023 ±72 | Diamond | 43 | 30 | 13 | 70% | 3 | 2023 |
| 169 | Krava1995 | 1628▼ -6 | 1993 ±72 | Diamond | 46 | 38 | 8 | 83% | 0 | 2000 |
| 170 | 十-IOCHIMARI-十 | 1628▲ +5 | 2154 ±81 | Diamond | 35 | 22 | 13 | 63% | 3 | 2154 |
| 171 | BenMaverick | 1628▲ +5 | 1839 ±56 | Diamond | 66 | 41 | 25 | 62% | 0 | 1850 |
| 172 | 49S79 | 1628▼ -4 | 1808 ±56 | Diamond | 76 | 44 | 32 | 58% | 2 | 1814 |
| 173 | ChrisHauptmann@psn | 1627▲ +12 | 1968 ±65 | Diamond | 47 | 37 | 10 | 79% | 2 | 1968 |
| 174 | General-Ashole | 1627▲ +2 | 1800 ±50 | Diamond | 75 | 51 | 24 | 68% | 3 | 1800 |
| 175 | Okarin#6 | 1627▲ +3 | 1900 ±60 | Diamond | 55 | 30 | 25 | 55% | 2 | 1903 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.