All 63,194 Diamond 493 Platinum 1,271 Gold 9,176 Silver 50,350 Bronze 1,904
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 1776 | josephbright | 339▼ -2 | 402 ±53 | Bronze | 75 | 34 | 41 | 45% | 2 | 1002 |
| 1777 | Mick_D_O_A_ | 339 | 400 ±56 | Bronze | 70 | 23 | 47 | 33% | 2 | 1000 |
| 1778 | CyclicGlue4117@live | 339▲ +150 | 400 ±47 | Bronze | 83 | 26 | 57 | 31% | 37 | 850 |
| 1779 | DaveyDelimbo | 339 | 400 ±53 | Bronze | 74 | 35 | 39 | 47% | 1 | 1000 |
| 1780 | gunssmoke | 339▼ -0 | 400 ±31 | Bronze | 207 | 106 | 101 | 51% | 1 | 1044 |
| 1781 | soul445 | 339▲ +0 | 404 ±54 | Bronze | 75 | 29 | 46 | 39% | 5 | 971 |
| 1782 | pea59 | 338 | 400 ±46 | Bronze | 84 | 31 | 53 | 37% | 1 | 1098 |
| 1783 | laba_labajawa | 338▼ -1 | 400 ±57 | Bronze | 70 | 26 | 44 | 37% | 8 | 1000 |
| 1784 | Blo0d-Monkey158@psn | 338 | 400 ±43 | Bronze | 91 | 36 | 55 | 40% | 32 | 850 |
| 1785 | playvictor2@psn | 338 | 400 ±48 | Bronze | 82 | 34 | 48 | 41% | 11 | 1000 |
| 1786 | CoolXHand@psn | 338▲ +0 | 400 ±45 | Bronze | 88 | 41 | 47 | 47% | 1 | 1000 |
| 1787 | LexusV10 | 338▲ +139 | 400 ±51 | Bronze | 77 | 52 | 25 | 68% | 25 | 1120 |
| 1788 | ROCKETMX | 338 | 400 ±49 | Bronze | 80 | 25 | 55 | 31% | 16 | 1000 |
| 1789 | Liss887693@live | 338 | 400 ±51 | Bronze | 77 | 36 | 41 | 47% | 0 | 1000 |
| 1790 | Miku_Fan | 337▲ +149 | 400 ±50 | Bronze | 80 | 32 | 48 | 40% | 15 | 1000 |
| 1791 | ГАБЕЛЛА | 337 | 400 ±48 | Bronze | 82 | 46 | 36 | 56% | 4 | 1000 |
| 1792 | Slickrick_51@psn | 337▲ +1 | 401 ±49 | Bronze | 82 | 24 | 58 | 29% | 0 | 1000 |
| 1793 | monologos | 337▼ -5 | 407 ±43 | Bronze | 104 | 36 | 68 | 35% | 0 | 1000 |
| 1794 | Smikiz | 337▲ +145 | 400 ±52 | Bronze | 77 | 43 | 34 | 56% | 21 | 1000 |
| 1795 | KANNA_CHAN-JP@psn | 337▲ +138 | 400 ±38 | Bronze | 111 | 55 | 56 | 50% | 40 | 850 |
| 1796 | XikoPato4722@live | 337 | 400 ±51 | Bronze | 79 | 25 | 54 | 32% | 2 | 1000 |
| 1797 | ONeill2020@psn | 337▼ -0 | 401 ±45 | Bronze | 90 | 41 | 49 | 46% | 2 | 1000 |
| 1798 | BicudoBangu_BR | 336 | 400 ±54 | Bronze | 75 | 24 | 51 | 32% | 5 | 1000 |
| 1799 | Miuixix@live | 336 | 400 ±46 | Bronze | 86 | 33 | 53 | 38% | 2 | 1000 |
| 1800 | KDawginc | 336 | 400 ±51 | Bronze | 78 | 31 | 47 | 40% | 0 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.