decode: proto 302 · 4014 stat syncs · 1610 zone events · 1281 soldier mappings · 6.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JamieTaco | 1177▲ +177 | 237 | 138 | 4 | 75 | 10 | 4.65 | 1 | 16655 |
| pasha001 (AI) | — | 54 | 34 | 1 | 12 | 14 | 0.71 | 0 | 4924 |
| 89wxec3gy (AI) | — | 36 | 14 | 0 | 18 | 7 | 0.90 | 1 | 3699 |
| Abata (AI) | — | 54 | 18 | 0 | 14 | 10 | 1.04 | 0 | 3679 |
| mtsthdk42113 (AI) | — | 49 | 18 | 0 | 4 | 14 | 0.64 | 1 | 3624 |
| mtthang (AI) | — | 42 | 25 | 0 | 0 | 12 | 0.66 | 1 | 3200 |
| xiaogamer09799 (AI) | — | 46 | 28 | 1 | 2 | 11 | 0.74 | 1 | 3074 |
| loveldaisema (AI) | — | 49 | 23 | 0 | 0 | 11 | 0.88 | 0 | 2890 |
| KILLATAN (AI) | — | 37 | 16 | 0 | 0 | 14 | 0.51 | 0 | 2540 |
| chen16098 (AI) | — | 32 | 12 | 1 | 0 | 7 | 0.84 | 0 | 1820 |
| Oganesson83181 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MattRe (AI) | — | 55 | 20 | 1 | 36 | 14 | 0.80 | 0 | 5009 |
| Monkeyyy (AI) | — | 51 | 20 | 0 | 40 | 10 | 0.77 | 0 | 4749 |
| KOOOOO920 (AI) | — | 56 | 18 | 1 | 0 | 12 | 0.84 | 1 | 4740 |
| KaralungTAN (AI) | — | 48 | 12 | 1 | 40 | 9 | 1.00 | 0 | 4603 |
| Niot101 (AI) | — | 58 | 19 | 1 | 16 | 12 | 0.79 | 1 | 4479 |
| Imberstanding (AI) | — | 64 | 23 | 1 | 0 | 13 | 0.88 | 1 | 4420 |
| Sada14544 (AI) | — | 63 | 20 | 0 | 0 | 10 | 1.07 | 1 | 4076 |
| Tom31427 (AI) | — | 76 | 27 | 0 | 0 | 14 | 0.93 | 0 | 4075 |
| Keking23927 (AI) | — | 61 | 18 | 0 | 0 | 10 | 1.20 | 0 | 3695 |
| danbamagnate (AI) | — | 41 | 8 | 1 | 2 | 10 | 0.79 | 1 | 3385 |
| xxhhttt ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:14 | sector_3 | Team 2 | 19 | Imberstanding, Niot101, Sada14544, danbamagnate, KOOOOO920 |
| 7:49 | sector_4 | Team 1 | 18 | JamieTaco, mtsthdk42113, mtthang, xiaogamer09799, 89wxec3gy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.