decode: proto 302 · 2011 stat syncs · 226 zone events · 808 soldier mappings · 4.0s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DEATHtrooper94 | 1112▲ +112 | 70 | 7 | 3 | 2 | 10 | 1.84 | 0 | 3704 |
| aates2208 | 1034▲ +34 | 49 | 14 | 1 | 4 | 11 | 0.68 | 0 | 2479 |
| ALilCrzy ✗ | 675▼ -175 | 32 | 13 | 0 | 7 | 3 | 2.67 | 0 | 1954 |
| Frankie1997 | 837▼ -163 | 34 | 6 | 1 | 0 | 10 | 0.67 | 0 | 1860 |
| ChipLord21@live | 842▼ -158 | 26 | 11 | 2 | 0 | 7 | 0.62 | 0 | 1679 |
| John343mz | 901▼ -99 | 32 | 8 | 1 | 6 | 9 | 1.00 | 0 | 1656 |
| whiskery-son12@psn | 827▼ -173 | 6 | 2 | 0 | 11 | 9 | 0.12 | 0 | 754 |
| Sheer-solids3@psn | 826▼ -174 | 12 | 8 | 0 | 0 | 13 | 0.15 | 0 | 740 |
| PauloRocha2534@live | 826▼ -174 | 17 | 5 | 0 | 0 | 8 | 0.53 | 0 | 710 |
| Andrew_27-8 | 828▼ -172 | 11 | 6 | 0 | 0 | 4 | 0.46 | 0 | 540 |
| jas2gjop (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.09 | 0 | 160 |
| Missiledawg28@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -ExE-LightBobo | 1175▲ +175 | 62 | 18 | 0 | 28 | 4 | 3.10 | 0 | 4139 |
| Vinlander74513 | 1172▲ +172 | 75 | 2 | 3 | 0 | 5 | 3.00 | 0 | 3741 |
| -ExE-R3verVice | 1174▲ +174 | 31 | 3 | 4 | 58 | 6 | 0.89 | 0 | 3306 |
| Mahou_Judas | 1162▲ +162 | 52 | 9 | 5 | 0 | 5 | 2.08 | 0 | 3219 |
| kai505 | 1170▲ +170 | 62 | 17 | 0 | 17 | 6 | 1.88 | 0 | 3134 |
| Anhitgreen1234 | 1143▲ +143 | 58 | 7 | 1 | 0 | 5 | 1.76 | 0 | 2460 |
| Pain_onyt | 1138▲ +138 | 57 | 8 | 0 | 10 | 7 | 1.33 | 0 | 2349 |
| PianoEarth70160@live | 1012▲ +12 | 32 | 1 | 4 | 4 | 5 | 1.23 | 0 | 2286 |
| Atomelixir01 | 892▼ -108 | 28 | 10 | 0 | 0 | 6 | 0.70 | 0 | 1310 |
| CladSmile921481@live | 876▼ -124 | 10 | 0 | 0 | 2 | 2 | 0.71 | 0 | 468 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.