decode: proto 302 · 2198 stat syncs · 770 zone events · 940 soldier mappings · 2.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EvilTuck | 1074▼ -65 | 93 | 81 | 2 | 0 | 1 | 13.29 | 0 | 7280 |
| Sheer-solids3@psn | 684▼ -141 | 91 | 78 | 1 | 0 | 2 | 6.50 | 0 | 6555 |
| Screen26299 (AI) | — | 33 | 26 | 0 | 24 | 11 | 0.56 | 1 | 3334 |
| Anomi (AI) | — | 16 | 13 | 0 | 26 | 13 | 0.23 | 1 | 2284 |
| KupaiT (AI) | — | 26 | 20 | 1 | 20 | 11 | 0.39 | 0 | 2274 |
| sanachikalon (AI) | — | 26 | 21 | 0 | 0 | 10 | 0.46 | 1 | 2170 |
| merador (AI) | — | 24 | 20 | 0 | 0 | 11 | 0.39 | 1 | 1925 |
| Natrous (AI) | — | 22 | 17 | 0 | 0 | 11 | 0.37 | 0 | 1515 |
| Guszabulee (AI) | — | 22 | 18 | 0 | 0 | 12 | 0.35 | 0 | 1375 |
| hipje (AI) | — | 19 | 13 | 0 | 0 | 9 | 0.36 | 0 | 1080 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Zelmarik | 1198▲ +136 | 165 | 7 | 0 | 0 | 2 | 13.75 | 0 | 6990 |
| Slavonow | 1030▲ +49 | 113 | 31 | 1 | 0 | 4 | 8.69 | 0 | 4940 |
| MattRe (AI) | — | 26 | 15 | 0 | 20 | 5 | 0.76 | 0 | 1974 |
| cjetytorm (AI) | — | 20 | 12 | 0 | 22 | 6 | 0.57 | 0 | 1894 |
| Memezoni (AI) | — | 35 | 13 | 0 | 8 | 10 | 0.60 | 0 | 1884 |
| kief (AI) | — | 21 | 12 | 0 | 20 | 7 | 0.54 | 0 | 1822 |
| nashinhohu49 (AI) | — | 31 | 11 | 0 | 8 | 7 | 0.72 | 0 | 1684 |
| MeicoloaPRY (AI) | — | 36 | 17 | 0 | 0 | 7 | 1.00 | 0 | 1654 |
| pineman153 (AI) | — | 34 | 13 | 0 | 0 | 9 | 0.59 | 0 | 1570 |
| senman1106 (AI) | — | 27 | 15 | 0 | 0 | 7 | 0.60 | 0 | 1414 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:05 | sector_1_a | Team 1 | 13 | Screen26299, sanachikalon, Anomi, merador |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.