decode: proto 302 · 1277 stat syncs · 304 zone events · 490 soldier mappings · 1.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Amen3 | 1037▲ +37 | 38 | 23 | 0 | 12 | 5 | 1.23 | 0 | 2363 |
| C0LT0N73@live | 794▼ -117 | 28 | 12 | 1 | 1 | 6 | 1.33 | 0 | 1735 |
| Choper (AI) | — | 28 | 19 | 0 | 0 | 4 | 1.17 | 0 | 1590 |
| Folder_man | 845▼ -104 | 29 | 4 | 0 | 1 | 1 | 5.80 | 0 | 1164 |
| DrStormPester (AI) | — | 12 | 1 | 0 | 16 | 5 | 0.43 | 0 | 1048 |
| davidstatari (AI) | — | 9 | 8 | 1 | 0 | 5 | 0.32 | 0 | 695 |
| Mendy33721 (AI) | — | 11 | 2 | 0 | 4 | 5 | 0.48 | 0 | 554 |
| Prosnatnoob (AI) | — | 7 | 2 | 0 | 4 | 5 | 0.25 | 0 | 434 |
| 1dxq3zh95 (AI) | — | 9 | 3 | 0 | 0 | 4 | 0.41 | 0 | 420 |
| Mudmar85155 (AI) | — | 7 | 4 | 0 | 0 | 5 | 0.27 | 0 | 365 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| itchywallnut | 1175▲ +175 | 49 | 22 | 1 | 7 | 3 | 2.88 | 2 | 3604 |
| Renset79255 | 1008▲ +8 | 62 | 13 | 0 | 0 | 2 | 6.89 | 1 | 3315 |
| ChangoAR@live | 1064▲ +64 | 30 | 11 | 2 | 8 | 2 | 3.00 | 1 | 2469 |
| oywanation (AI) | — | 19 | 6 | 0 | 0 | 3 | 0.86 | 3 | 2020 |
| Anromester46355 (AI) | — | 24 | 9 | 1 | 0 | 2 | 2.67 | 1 | 1990 |
| za1ptnnmk5 (AI) | — | 14 | 11 | 0 | 0 | 5 | 0.50 | 1 | 1320 |
| Loga (AI) | — | 16 | 8 | 0 | 0 | 4 | 0.73 | 1 | 1270 |
| NLIH (AI) | — | 8 | 4 | 0 | 0 | 2 | 0.47 | 1 | 850 |
| Nasyon (AI) | — | 5 | 0 | 0 | 4 | 4 | 0.20 | 1 | 684 |
| deriessis (AI) | — | 6 | 3 | 0 | 0 | 4 | 0.24 | 0 | 560 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:53 | sector_3_a | Team 2 | 10 | ChangoAR@live, Renset79255, za1ptnnmk5, Anromester46355, oywanation, Loga |
| 6:56 | h5p5x5 | Team 2 | 6 | itchywallnut, oywanation |
| 10:34 | j0h12 | Team 2 | 18 | itchywallnut, NLIH, Nasyon, oywanation |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.