decode: proto 302 · 1776 stat syncs · 320 zone events · 686 soldier mappings · 3.92s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Woolfie18 | 1207▲ +67 | 54 | 9 | 5 | 0 | 6 | 1.93 | 0 | 3863 |
| GosephJoebbels | 1142▲ +128 | 28 | 7 | 5 | 13 | 0 | 14.00 | 0 | 2859 |
| _Tan | 1304▲ +139 | 53 | 11 | 0 | 23 | 10 | 1.06 | 0 | 2535 |
| Wil-2-G-I@psn | 948▼ -52 | 38 | 22 | 1 | 0 | 17 | 0.55 | 0 | 2477 |
| Panzer_Bill | 795▼ -48 | 11 | 10 | 0 | 0 | 0 | 2.75 | 0 | 776 |
| GrilloCash123@live ✗ | 735▼ -115 | 8 | 4 | 0 | 9 | 4 | 0.57 | 0 | 644 |
| GoodZock (AI) | — | 12 | 2 | 0 | 0 | 9 | 0.24 | 0 | 480 |
| hojorrvet (AI) | — | 5 | 0 | 0 | 0 | 3 | 0.26 | 0 | 220 |
| Hectorin234@psn | 885▼ -115 | 4 | 1 | 0 | 0 | 12 | 0.08 | 0 | 175 |
| Bardocks-Visionz@psn ✗ | 735▼ -115 | 4 | 0 | 0 | 1 | 3 | 0.27 | 0 | 144 |
| yangyan1syza (AI) | — | 2 | 0 | 0 | 0 | 10 | 0.04 | 0 | 60 |
| PilotTen8496118@live ✗ | 735▼ -115 | 0 | 0 | 0 | 0 | 9 | 0.00 | 0 | 0 |
| ecx1gzxmx (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.06 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HattheVulture | 1195▲ +77 | 87 | 0 | 7 | 25 | 2 | 7.91 | 0 | 5908 |
| seropeso | 1270▲ +76 | 28 | 2 | 6 | 35 | 4 | 1.33 | 0 | 4503 |
| jjhere23 | 1153▲ +48 | 54 | 2 | 2 | 0 | 5 | 1.80 | 0 | 2531 |
| CholoPiko@live | 992▼ -8 | 47 | 0 | 2 | 0 | 5 | 1.81 | 0 | 2520 |
| PlanePumpkin775@live | 852▲ +50 | 36 | 13 | 1 | 17 | 1 | 4.00 | 0 | 2230 |
| Armia_Ludowa | 1088▲ +88 | 20 | 2 | 1 | 38 | 6 | 1.25 | 0 | 1962 |
| elnacho2408 | 964▼ -36 | 51 | 1 | 0 | 0 | 6 | 2.55 | 0 | 1720 |
| Easy_Company_ | 1045▲ +45 | 30 | 0 | 1 | 5 | 6 | 0.94 | 0 | 1704 |
| RickGrimes#101 | 733▼ -120 | 33 | 3 | 0 | 0 | 7 | 1.32 | 0 | 1325 |
| DecoyOtocon | 520▼ -136 | 18 | 0 | 0 | 0 | 6 | 0.53 | 0 | 655 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.