decode: proto 302 · 2655 stat syncs · 0 zone events · 1033 soldier mappings · 4.61s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gensokyo9253@live | 1092▲ +92 | 155 | 113 | 3 | 0 | 3 | 10.33 | 0 | 10742 |
| ALEXMASOON@live | 1106▲ +106 | 108 | 86 | 2 | 25 | 8 | 2.51 | 0 | 8672 |
| zzan15991 (AI) | — | 42 | 30 | 0 | 22 | 11 | 0.71 | 0 | 4410 |
| Anerdapato (AI) | — | 54 | 28 | 1 | 0 | 9 | 1.08 | 0 | 3694 |
| SNAPPYinSD@live | 775▼ -225 | 38 | 30 | 2 | 0 | 0 | 38.00 | 0 | 3360 |
| Land (AI) | — | 37 | 34 | 0 | 0 | 7 | 0.93 | 0 | 3133 |
| Panda82675 (AI) | — | 32 | 28 | 0 | 20 | 7 | 0.82 | 0 | 3004 |
| Brofas (AI) | — | 40 | 37 | 0 | 2 | 10 | 0.73 | 0 | 2617 |
| lilr85858 (AI) | — | 28 | 16 | 0 | 22 | 7 | 0.70 | 0 | 2284 |
| Corft87693 (AI) | — | 33 | 18 | 0 | 0 | 9 | 0.70 | 0 | 1980 |
| IraWang (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RNGACE8531@live | 924▼ -14 | 78 | 48 | 0 | 0 | 14 | 1.05 | 0 | 4645 |
| Kommissar999@live | 999▼ -31 | 79 | 41 | 1 | 0 | 9 | 1.44 | 0 | 4440 |
| dogentrykay (AI) | — | 26 | 13 | 0 | 46 | 11 | 0.42 | 0 | 2868 |
| allstran097 (AI) | — | 30 | 22 | 0 | 22 | 10 | 0.56 | 0 | 2562 |
| ThieKaduKill (AI) | — | 30 | 15 | 0 | 8 | 9 | 0.57 | 0 | 2178 |
| chis33086 (AI) | — | 34 | 20 | 0 | 10 | 8 | 0.74 | 0 | 2177 |
| xhang2001 (AI) | — | 43 | 19 | 0 | 2 | 12 | 0.69 | 0 | 2042 |
| twitchtvdo (AI) | — | 25 | 10 | 0 | 0 | 10 | 0.49 | 0 | 1230 |
| Anonymor (AI) | — | 19 | 14 | 0 | 0 | 9 | 0.37 | 0 | 1148 |
| Esirafort27688 (AI) | — | 18 | 11 | 0 | 0 | 12 | 0.26 | 0 | 974 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:10 | sector_1 | Team 1 | 0 | |
| 6:47 | sector_2 | Team 1 | 0 | |
| 9:49 | sector_2 | Team 1 | 0 | |
| 12:15 | sector_3 | Team 1 | 0 | |
| 25:12 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.