decode: proto 302 · 2307 stat syncs · 870 zone events · 920 soldier mappings · 4.11s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gorutagesu727@psn | 1266▲ +103 | 189 | 105 | 1 | 47 | 5 | 5.11 | 0 | 10596 |
| ruing_ruing@psn | 1329▲ +58 | 140 | 31 | 1 | 0 | 3 | 7.37 | 0 | 6800 |
| DarkCirel73416 (AI) | — | 23 | 18 | 1 | 14 | 6 | 0.72 | 0 | 2082 |
| aogaman0149 (AI) | — | 23 | 17 | 0 | 10 | 8 | 0.56 | 0 | 1698 |
| Crygu102 (AI) | — | 30 | 22 | 0 | 0 | 7 | 0.88 | 0 | 1668 |
| Exitich (AI) | — | 26 | 21 | 0 | 0 | 6 | 0.74 | 0 | 1594 |
| walemanmenet (AI) | — | 32 | 13 | 0 | 0 | 8 | 0.71 | 0 | 1522 |
| topDragon (AI) | — | 25 | 13 | 0 | 4 | 6 | 0.66 | 0 | 1434 |
| barkpro1 (AI) | — | 19 | 14 | 0 | 0 | 6 | 0.47 | 0 | 1050 |
| Thematthys (AI) | — | 14 | 9 | 0 | 0 | 6 | 0.42 | 0 | 794 |
| Blo0d-Monkey158@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JRLNitro@psn | 955▼ -45 | 88 | 75 | 1 | 0 | 11 | 1.73 | 1 | 6030 |
| AlexFW1915@psn | 962▼ -38 | 68 | 49 | 3 | 7 | 3 | 3.78 | 0 | 5239 |
| Perting62620 (AI) | — | 36 | 31 | 0 | 24 | 12 | 0.47 | 0 | 3134 |
| sobame2106 (AI) | — | 37 | 28 | 0 | 10 | 12 | 0.51 | 1 | 2914 |
| KeyScooper (AI) | — | 25 | 17 | 0 | 14 | 13 | 0.37 | 1 | 2373 |
| COTTADOS (AI) | — | 30 | 22 | 0 | 0 | 13 | 0.45 | 1 | 2150 |
| Farius6008 (AI) | — | 28 | 21 | 0 | 0 | 10 | 0.49 | 0 | 1605 |
| SheepInfit44676 (AI) | — | 20 | 14 | 0 | 0 | 12 | 0.33 | 0 | 1100 |
| GUGECatSan (AI) | — | 14 | 8 | 0 | 0 | 10 | 0.25 | 0 | 834 |
| HingSired53951 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:10 | sector_1 | Team 2 | 15 | KeyScooper, COTTADOS, JRLNitro@psn, sobame2106 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.