decode: proto 302 · 3169 stat syncs · 1034 zone events · 1030 soldier mappings · 4.73s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| temp-7567812@psn | 1292▲ +49 | 274 | 95 | 2 | 6 | 8 | 6.23 | 0 | 12846 |
| Black-wolf7084@psn | 1118▲ +42 | 111 | 40 | 1 | 23 | 7 | 2.77 | 1 | 6960 |
| Ivmalett (AI) | — | 29 | 15 | 1 | 8 | 6 | 0.94 | 0 | 3169 |
| Locklet (AI) | — | 43 | 21 | 1 | 8 | 8 | 1.05 | 0 | 3024 |
| Kamikaiyo (AI) | — | 34 | 12 | 0 | 0 | 7 | 0.87 | 1 | 2695 |
| sapaydining123 (AI) | — | 25 | 12 | 0 | 0 | 7 | 0.71 | 1 | 2640 |
| Joexuse (AI) | — | 42 | 12 | 1 | 0 | 5 | 1.50 | 0 | 2440 |
| HackMad2010 (AI) | — | 27 | 13 | 0 | 2 | 7 | 0.61 | 0 | 2214 |
| certoriwst (AI) | — | 28 | 10 | 0 | 0 | 6 | 0.82 | 1 | 1750 |
| ImageLonkYoung (AI) | — | 13 | 4 | 0 | 0 | 5 | 0.42 | 0 | 1670 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PortanWowSSiang (AI) | — | 49 | 20 | 0 | 28 | 14 | 0.59 | 2 | 4269 |
| szzent13 (AI) | — | 38 | 14 | 0 | 10 | 9 | 0.68 | 1 | 3459 |
| spddd00 (AI) | — | 50 | 29 | 0 | 8 | 10 | 0.93 | 0 | 3259 |
| quicz2501 (AI) | — | 27 | 16 | 0 | 2 | 11 | 0.42 | 2 | 3029 |
| DavidL16 (AI) | — | 30 | 7 | 0 | 34 | 11 | 0.47 | 1 | 2774 |
| BlacK88310 (AI) | — | 48 | 15 | 0 | 0 | 13 | 0.67 | 0 | 2731 |
| tdg2yerkk@psn ✗ | 408▼ -67 | 31 | 14 | 1 | 0 | 14 | 0.57 | 0 | 2605 |
| Maciege88921 (AI) | — | 27 | 7 | 1 | 8 | 10 | 0.47 | 0 | 2201 |
| Dennyzam (AI) | — | 25 | 11 | 0 | 0 | 12 | 0.36 | 0 | 2175 |
| NotBodo (AI) | — | 28 | 4 | 0 | 0 | 10 | 0.52 | 1 | 1690 |
| alouri196 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:47 | sector_3 | Team 1 | 9 | Black-wolf7084@psn, sapaydining123, certoriwst, Kamikaiyo |
| 6:57 | sector_4_b | Team 2 | 6 | NotBodo, quicz2501, PortanWowSSiang |
| 24:04 | sector_3 | Team 2 | 7 | szzent13, quicz2501, DavidL16, PortanWowSSiang |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.