decode: proto 302 · 1778 stat syncs · 0 zone events · 678 soldier mappings · 2.0s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AgentOll | 1204▲ +204 | 144 | 4 | 2 | 11 | 3 | 8.00 | 0 | 5284 |
| TheEngineer809#1 | 1146▲ +146 | 74 | 47 | 0 | 18 | 4 | 3.89 | 0 | 4314 |
| Bobiscinus | 1000▼ -0 | 66 | 34 | 1 | 0 | 3 | 4.71 | 0 | 3420 |
| Q41ist (AI) | — | 30 | 9 | 0 | 10 | 4 | 1.36 | 0 | 1664 |
| Goosdode11125 (AI) | — | 24 | 8 | 1 | 0 | 4 | 1.04 | 0 | 1550 |
| PandAKoZ12695 (AI) | — | 22 | 6 | 0 | 0 | 5 | 0.76 | 0 | 1404 |
| Fordechen (AI) | — | 22 | 6 | 0 | 4 | 2 | 2.20 | 0 | 1284 |
| AceChefful (AI) | — | 14 | 3 | 0 | 14 | 4 | 0.56 | 0 | 1184 |
| Godyoshock (AI) | — | 21 | 2 | 0 | 0 | 4 | 0.95 | 0 | 854 |
| baale01 (AI) | — | 15 | 7 | 0 | 0 | 3 | 1.00 | 0 | 720 |
| niouti ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| sockizguit (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GUboom035@live | 889▼ -111 | 24 | 23 | 0 | 37 | 6 | 0.73 | 0 | 3044 |
| DGOE (AI) | — | 32 | 26 | 1 | 0 | 8 | 0.68 | 0 | 2890 |
| Nipo (AI) | — | 12 | 11 | 0 | 38 | 10 | 0.21 | 0 | 2194 |
| victor45100 (AI) | — | 8 | 7 | 0 | 38 | 8 | 0.19 | 0 | 1824 |
| MiniMasta (AI) | — | 15 | 15 | 0 | 0 | 8 | 0.38 | 0 | 1230 |
| ClopGoamton (AI) | — | 16 | 12 | 0 | 0 | 8 | 0.37 | 0 | 1096 |
| elitani159839 (AI) | — | 16 | 13 | 0 | 0 | 11 | 0.27 | 0 | 955 |
| upapoda (AI) | — | 13 | 12 | 0 | 0 | 10 | 0.23 | 0 | 905 |
| Ewicidgamen (AI) | — | 9 | 3 | 0 | 0 | 6 | 0.26 | 0 | 400 |
| Friendiere (AI) | — | 54 | 0 | 6 | 0 | 0 | 2.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.