decode: proto 302 · 1285 stat syncs · 0 zone events · 473 soldier mappings · 1.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _StickyComrade_ | 1108▲ +108 | 57 | 31 | 2 | 6 | 3 | 3.56 | 0 | 4984 |
| wookee1432@live | 1107▲ +107 | 29 | 22 | 1 | 19 | 5 | 0.97 | 0 | 3825 |
| graboslaw | 1084▲ +84 | 26 | 7 | 2 | 0 | 2 | 3.25 | 0 | 2040 |
| Victor1736 | 895▼ -51 | 25 | 13 | 0 | 0 | 6 | 0.86 | 0 | 1980 |
| SOUDRUHbert | 888▼ -112 | 24 | 12 | 0 | 0 | 3 | 1.41 | 0 | 1503 |
| Player675891174@live | 844▼ -156 | 16 | 11 | 0 | 0 | 5 | 0.94 | 0 | 1125 |
| Oscbx100 | 1005▲ +5 | 25 | 1 | 0 | 3 | 0 | 25.00 | 0 | 1102 |
| ї#1 | 838▼ -162 | 20 | 9 | 0 | 0 | 5 | 1.05 | 0 | 1033 |
| Sayline | 787▼ -213 | 9 | 7 | 0 | 3 | 3 | 0.56 | 0 | 999 |
| NEIN_CZ | 976▼ -24 | 19 | 5 | 0 | 4 | 2 | 1.12 | 0 | 937 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HMckozyjas@live | 1179▲ +179 | 35 | 8 | 3 | 3 | 4 | 1.46 | 0 | 2459 |
| MaXaRa | 1146▼ -20 | 28 | 11 | 1 | 0 | 7 | 0.88 | 0 | 1885 |
| frgalaxial@live | 1158▲ +134 | 30 | 17 | 1 | 4 | 6 | 0.86 | 0 | 1683 |
| Theng0ngheo | 939▼ -15 | 27 | 23 | 0 | 0 | 8 | 0.52 | 0 | 1540 |
| urFailure | 954▼ -46 | 3 | 2 | 0 | 41 | 4 | 0.10 | 0 | 1306 |
| jac_bubu | 1016▲ +16 | 10 | 2 | 2 | 3 | 1 | 3.33 | 0 | 822 |
| Giorgi5010 | 863▼ -32 | 15 | 10 | 0 | 0 | 3 | 0.88 | 0 | 770 |
| Dexito_Farmito | 898▼ -102 | 8 | 7 | 0 | 0 | 4 | 0.57 | 0 | 500 |
| Tordi1410@live ✗ | 742▼ -108 | 5 | 4 | 0 | 0 | 5 | 0.31 | 0 | 270 |
| number1-TUN | 892▼ -108 | 3 | 1 | 0 | 0 | 7 | 0.11 | 0 | 147 |
| indannil (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:28 | sector_1_a | Team 1 | 0 | |
| 4:49 | sector_1_a | Team 1 | 0 | |
| 9:22 | sector_2_a | Team 1 | 0 | |
| 11:59 | sector_3_a | Team 1 | 0 | |
| 12:35 | sector_3_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.