decode: proto 302 · 2849 stat syncs · 0 zone events · 978 soldier mappings · 8.1s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jesus2630 ✗ | 603▼ -247 | 101 | 29 | 3 | 11 | 11 | 1.31 | 0 | 5501 |
| Eloy98Peronia | 1064▲ +64 | 69 | 18 | 6 | 37 | 10 | 1.13 | 0 | 4960 |
| Maverrick125 | 818▼ -109 | 27 | 7 | 4 | 5 | 9 | 0.69 | 0 | 3721 |
| DANTE_ALCION | 1050▲ +50 | 46 | 15 | 0 | 28 | 10 | 0.94 | 0 | 2933 |
| Topre571@live | 788▼ -212 | 39 | 24 | 0 | 1 | 12 | 0.71 | 0 | 2766 |
| SuperKonarII | 914▼ -86 | 55 | 27 | 0 | 0 | 12 | 0.65 | 0 | 2755 |
| Cofles | 900▼ -140 | 13 | 11 | 4 | 5 | 2 | 1.44 | 0 | 2722 |
| amazingpython57@psn | 757▼ -243 | 21 | 7 | 0 | 3 | 12 | 0.37 | 0 | 1474 |
| Heedsman_12@psn | 758▼ -242 | 24 | 7 | 0 | 0 | 7 | 0.63 | 0 | 1420 |
| POTEYOUR (AI) | — | 6 | 5 | 0 | 6 | 9 | 0.12 | 0 | 712 |
| 黃阿肥 ✗ | — | 4 | 2 | 0 | 0 | 2 | 0.50 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Uneedsomemil926 | 1233▲ +151 | 83 | 30 | 6 | 0 | 6 | 2.68 | 0 | 6765 |
| AcazzBR | 1234▲ +234 | 58 | 25 | 4 | 21 | 12 | 1.14 | 0 | 5221 |
| lilbighead2000@psn | 1246▲ +246 | 106 | 13 | 0 | 19 | 10 | 2.16 | 0 | 4557 |
| Chimps#1 | 1195▲ +195 | 48 | 22 | 1 | 14 | 10 | 0.74 | 0 | 3458 |
| perzival_ice@psn | 1065▲ +65 | 31 | 18 | 0 | 28 | 8 | 0.65 | 0 | 3038 |
| Gen5stars | 1017▲ +43 | 71 | 13 | 0 | 0 | 8 | 1.54 | 0 | 2755 |
| cyclefreak13 | 1146▲ +146 | 43 | 18 | 1 | 0 | 5 | 2.69 | 0 | 2660 |
| ARIAL13 | 1008▲ +8 | 44 | 3 | 0 | 0 | 11 | 0.59 | 0 | 1821 |
| David9921 | 1160▲ +160 | 32 | 14 | 1 | 2 | 5 | 1.52 | 0 | 1743 |
| Cullorn | 972▼ -28 | 8 | 4 | 0 | 19 | 3 | 0.50 | 0 | 790 |
| allende1 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:50 | sector_1 | Team 1 | 0 | |
| 8:36 | sector_1 | Team 1 | 0 | |
| 12:09 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.