decode: proto 302 · 1465 stat syncs · 446 zone events · 550 soldier mappings · 3.84s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tommybruuuh | 1146▲ +146 | 22 | 4 | 0 | 0 | 10 | 0.58 | 0 | 810 |
| Amunre ✗ | 840▼ -10 | 15 | 5 | 1 | 1 | 4 | 0.65 | 0 | 719 |
| BonGG#1 ✗ | 840▼ -10 | 16 | 2 | 0 | 0 | 6 | 0.73 | 0 | 585 |
| gan671388 ✗ | 761▼ -6 | 7 | 0 | 0 | 0 | 6 | 0.29 | 0 | 255 |
| gsf_suzuki@psn | 1013▲ +13 | 5 | 2 | 0 | 0 | 7 | 0.19 | 0 | 230 |
| mine0217#1 ✗ | 840▼ -10 | 4 | 3 | 0 | 0 | 6 | 0.13 | 0 | 230 |
| Dimandran (AI) | — | 4 | 3 | 0 | 0 | 7 | 0.10 | 0 | 214 |
| BadgerBurns@live ✗ | 840▼ -10 | 5 | 0 | 0 | 5 | 5 | 0.19 | 0 | 190 |
| titogosi ✗ | 840▼ -10 | 5 | 0 | 0 | 0 | 3 | 0.33 | 0 | 150 |
| 刘共兴 ✗ | — | 5 | 0 | 0 | 0 | 2 | 0.83 | 0 | 150 |
| Mezamasikun_@psn | 995▼ -5 | 2 | 1 | 0 | 0 | 9 | 0.06 | 0 | 120 |
| Allen87315 (AI) | — | 2 | 1 | 0 | 0 | 6 | 0.06 | 0 | 118 |
| Prn92291 (AI) | — | 0 | 0 | 0 | 2 | 4 | 0.00 | 0 | 74 |
| DIO72179 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.14 | 0 | 30 |
| Coolt15663 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| KypMeis (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Kenny22992 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZIXS | 1351▼ -0 | 90 | 34 | 3 | 0 | 0 | 90.00 | 0 | 5880 |
| grzechdaszek | 1111▲ +5 | 74 | 37 | 0 | 8 | 1 | 10.57 | 2 | 4609 |
| qa_ncr | 987▲ +4 | 49 | 24 | 1 | 0 | 2 | 2.72 | 3 | 4210 |
| EmperorYoshiro | 1245▼ -6 | 35 | 3 | 1 | 8 | 1 | 7.00 | 0 | 2447 |
| manuelsa86 | 753▼ -33 | 26 | 14 | 0 | 0 | 3 | 2.60 | 2 | 2110 |
| Ripann | 992▼ -8 | 20 | 15 | 0 | 19 | 1 | 2.86 | 2 | 2073 |
| --u_u-- | 1169▲ +3 | 37 | 6 | 2 | 16 | 2 | 2.64 | 0 | 1858 |
| Buffy24360 | 598▼ -402 | 20 | 7 | 1 | 0 | 1 | 5.00 | 0 | 1485 |
| BubDaPanda@live | 491▼ -509 | 14 | 3 | 0 | 0 | 5 | 0.74 | 2 | 955 |
| Sokuu#1 | 424▼ -576 | 8 | 1 | 0 | 3 | 1 | 1.00 | 0 | 527 |
| Simples28399 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Balinhangthe (AI) ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1 | Team 2 | 3 | manuelsa86 |
| 7:05 | sector_2_b | Team 2 | 9 | grzechdaszek, Ripann |
| 9:55 | sector_3 | Team 2 | 10 | Ripann, qa_ncr |
| 12:01 | sector_4_b | Team 2 | 8 | qa_ncr, manuelsa86, BubDaPanda@live |
| 13:59 | sector_5 | Team 2 | 7 | grzechdaszek, qa_ncr, BubDaPanda@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.