decode: proto 302 · 3274 stat syncs · 812 zone events · 1240 soldier mappings · 10.31s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CapitaineRambo | 947▼ -53 | 116 | 49 | 1 | 4 | 8 | 2.83 | 1 | 7890 |
| ItsNerforNuttin | 1202▼ -85 | 80 | 30 | 7 | 6 | 15 | 1.13 | 0 | 6828 |
| SkilledRoyalty@live | 1316▼ -28 | 82 | 31 | 5 | 15 | 5 | 4.10 | 0 | 5963 |
| prosto145 | 1280▼ -27 | 96 | 48 | 2 | 7 | 13 | 1.43 | 0 | 5730 |
| errr3cko@live | 988▼ -14 | 82 | 13 | 4 | 3 | 9 | 2.22 | 1 | 4858 |
| Jonatein | 1224▼ -32 | 69 | 37 | 0 | 0 | 10 | 1.41 | 1 | 3985 |
| DeadBolt1802@live | 519▼ -481 | 41 | 18 | 0 | 2 | 16 | 0.38 | 0 | 2280 |
| MASTERKEY9454@live | 573▼ -427 | 33 | 16 | 0 | 10 | 14 | 0.39 | 0 | 2179 |
| cikrikci45 | 540▼ -125 | 26 | 8 | 0 | 0 | 3 | 1.73 | 0 | 1400 |
| Taastoce (AI) | — | 10 | 6 | 0 | 14 | 13 | 0.15 | 0 | 1163 |
| igreky67 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| p47gh | 1348▲ +144 | 94 | 8 | 9 | 0 | 12 | 1.42 | 0 | 6836 |
| AgroEnot | 1265▲ +225 | 43 | 6 | 7 | 0 | 6 | 1.87 | 0 | 5160 |
| LangarSarkar | 998▲ +258 | 108 | 16 | 3 | 1 | 17 | 0.95 | 0 | 4589 |
| jeffdl | 1457▲ +457 | 66 | 6 | 2 | 36 | 11 | 0.96 | 0 | 4119 |
| riggly123 | 1171▲ +45 | 62 | 17 | 0 | 8 | 15 | 0.66 | 0 | 3455 |
| Karazany@psn | 744▲ +88 | 32 | 5 | 0 | 19 | 11 | 0.38 | 0 | 2588 |
| SoSmooth10 | 1210▲ +28 | 32 | 3 | 0 | 31 | 11 | 0.70 | 0 | 1983 |
| leaky-musk3@psn | 955▲ +68 | 45 | 8 | 0 | 0 | 13 | 0.79 | 0 | 1820 |
| ballbyalas (AI) | — | 8 | 4 | 0 | 22 | 10 | 0.14 | 0 | 1262 |
| Mr_Lime1@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| krabachang (AI) | — | 61 | 0 | 7 | 0 | 0 | 2.03 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:36 | sector_1 | Team 1 | 5 | Jonatein, CapitaineRambo |
| 15:36 | sector_2 | Team 1 | 2 | errr3cko@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.