decode: proto 302 · 2424 stat syncs · 0 zone events · 891 soldier mappings · 9.25s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Brando_ | 1331▲ +170 | 66 | 30 | 2 | 8 | 8 | 1.83 | 0 | 4441 |
| B_U_T_T_E_R_S935@psn | 1004▼ -6 | 45 | 15 | 4 | 5 | 11 | 0.85 | 0 | 3769 |
| DC22 | 1195▲ +195 | 47 | 19 | 0 | 12 | 7 | 1.31 | 0 | 3504 |
| quickscooper45 ✗ | 616▼ -54 | 60 | 5 | 0 | 12 | 10 | 0.97 | 0 | 3054 |
| CetoDC | 974 | 32 | 13 | 0 | 15 | 11 | 0.64 | 0 | 2453 |
| Muuhha | 973▲ +22 | 45 | 3 | 2 | 1 | 4 | 1.88 | 0 | 2435 |
| AnarchyCheez@live | 913▼ -87 | 24 | 5 | 2 | 0 | 5 | 0.77 | 0 | 1908 |
| russo180283@psn | 1118▼ -23 | 25 | 14 | 0 | 22 | 6 | 0.68 | 0 | 1804 |
| amir-jhd66@psn | 718▼ -61 | 25 | 3 | 2 | 0 | 8 | 0.50 | 0 | 1270 |
| Saule96251 (AI) | — | 15 | 8 | 0 | 0 | 11 | 0.25 | 0 | 1129 |
| SPAPONG (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.07 | 0 | 34 |
| TappavaKarhu ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SHELO#1 | 1138▲ +39 | 58 | 20 | 2 | 25 | 7 | 1.76 | 0 | 4913 |
| Brutus924 | 1076▲ +76 | 61 | 42 | 1 | 10 | 4 | 2.90 | 0 | 4696 |
| mamiquetukiereee | 1347▲ +30 | 62 | 37 | 0 | 19 | 9 | 1.24 | 0 | 4571 |
| completoconpina | 1137▲ +53 | 56 | 22 | 2 | 23 | 9 | 1.17 | 0 | 4324 |
| andyman935 | 1028▲ +28 | 43 | 15 | 6 | 5 | 5 | 1.95 | 0 | 4177 |
| Xede_plus | 893▼ -74 | 55 | 34 | 2 | 3 | 12 | 0.77 | 0 | 3461 |
| keko_23x@psn | 979▼ -153 | 42 | 16 | 2 | 0 | 8 | 0.76 | 0 | 2658 |
| PiTuRocK | 400▼ -55 | 35 | 12 | 2 | 2 | 5 | 1.67 | 0 | 2527 |
| Patagon03 | 733▼ -267 | 27 | 4 | 0 | 14 | 3 | 1.69 | 0 | 1203 |
| hammangelock (AI) | — | 6 | 1 | 0 | 12 | 10 | 0.11 | 0 | 1143 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | h7p7x7 | Team 2 | 0 | |
| 9:48 | sector_1 | Team 2 | 0 | |
| 14:59 | sector_2 | Team 2 | 0 | |
| 15:30 | sector_2 | Team 2 | 0 | |
| 19:19 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.