decode: proto 302 · 1975 stat syncs · 0 zone events · 719 soldier mappings · 7.98s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VARK_ | 1244▲ +49 | 76 | 34 | 4 | 21 | 5 | 3.17 | 0 | 6172 |
| Folai | 1095▲ +95 | 54 | 20 | 2 | 44 | 4 | 2.00 | 0 | 4806 |
| 伊斯兰革命卫队坦克手 | 806▼ -194 | 48 | 35 | 0 | 0 | 4 | 2.40 | 0 | 3315 |
| Abobu | 905▼ -95 | 43 | 16 | 1 | 3 | 6 | 1.05 | 0 | 2944 |
| Prodam_TROBOGIB | 746▼ -254 | 26 | 18 | 0 | 0 | 7 | 0.90 | 0 | 2417 |
| CUMЫЧ | 480▼ -43 | 22 | 11 | 2 | 8 | 4 | 1.83 | 0 | 1799 |
| BockerNick (AI) | — | 11 | 8 | 0 | 0 | 9 | 0.23 | 0 | 1322 |
| kenny (AI) | — | 7 | 5 | 1 | 2 | 6 | 0.18 | 0 | 1217 |
| BubsterDetalX (AI) | — | 13 | 1 | 0 | 0 | 6 | 0.38 | 0 | 685 |
| TheBuster (AI) | — | 36 | 0 | 1 | 0 | 0 | 0.80 | 0 | 0 |
| 1kcxpoxax (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| jamesmadin (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jared74 | 1740▲ +136 | 117 | 66 | 1 | 14 | 9 | 1.77 | 0 | 6868 |
| C_h_i_n_k_iller | 455▲ +8 | 35 | 20 | 0 | 0 | 3 | 2.06 | 0 | 2105 |
| berdyaeva_aleksa | 1045▲ +4 | 27 | 11 | 0 | 0 | 3 | 2.70 | 0 | 1380 |
| pasha001 (AI) | — | 11 | 8 | 0 | 2 | 8 | 0.26 | 0 | 946 |
| KokaDrules (AI) | — | 12 | 4 | 0 | 0 | 10 | 0.23 | 0 | 644 |
| GarrettElmore19@live | 712▼ -31 | 10 | 1 | 1 | 0 | 5 | 0.56 | 0 | 570 |
| James98291 (AI) | — | 6 | 3 | 0 | 0 | 7 | 0.15 | 0 | 390 |
| blacklydanker (AI) | — | 2 | 2 | 0 | 0 | 7 | 0.05 | 0 | 156 |
| andreenradov21 (AI) | — | 69 | 0 | 3 | 0 | 0 | 3.00 | 0 | 0 |
| SangMan85823 (AI) | — | 35 | 0 | 2 | 0 | 0 | 1.35 | 0 | 0 |
| babakadung (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:16 | sector_1 | Team 1 | 0 | |
| 6:17 | sector_1 | Team 1 | 0 | |
| 10:13 | sector_2 | Team 1 | 0 | |
| 12:19 | sector_2 | Team 1 | 0 | |
| 17:18 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.