decode: proto 302 · 1480 stat syncs · 0 zone events · 568 soldier mappings · 4.55s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fall0utMan | 942▲ +15 | 89 | 64 | 3 | 0 | 0 | 89.00 | 0 | 6900 |
| VeryGayRanch | 1123▼ -75 | 40 | 25 | 0 | 2 | 5 | 1.21 | 0 | 2906 |
| Lonesome (AI) | — | 29 | 23 | 0 | 4 | 5 | 0.97 | 0 | 2669 |
| NoobUcusy56038 (AI) | — | 19 | 13 | 0 | 6 | 5 | 0.70 | 0 | 1677 |
| ardaggue (AI) | — | 16 | 5 | 0 | 0 | 4 | 0.64 | 0 | 1433 |
| PawPaw4202204@live | 567▼ -91 | 22 | 8 | 0 | 0 | 6 | 0.79 | 0 | 1315 |
| r0si70052857 (AI) | — | 20 | 9 | 0 | 0 | 9 | 0.41 | 0 | 1242 |
| Kion135822@live | 950▼ -50 | 5 | 2 | 0 | 35 | 0 | 1.25 | 0 | 1144 |
| Mottperhill (AI) | — | 10 | 9 | 0 | 0 | 2 | 0.71 | 0 | 1040 |
| Cheesefient (AI) | — | 14 | 5 | 0 | 2 | 6 | 0.41 | 0 | 779 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Aes900000 | 1344▲ +33 | 53 | 22 | 0 | 34 | 4 | 2.04 | 0 | 2849 |
| Spyonamik | 1325▲ +28 | 68 | 10 | 0 | 23 | 7 | 2.06 | 0 | 2716 |
| Serranovski@live | 885▼ -19 | 20 | 7 | 0 | 16 | 2 | 2.22 | 0 | 1488 |
| Coolkas (AI) | — | 17 | 10 | 0 | 12 | 7 | 0.49 | 0 | 1274 |
| agsisnthe (AI) | — | 19 | 7 | 0 | 0 | 4 | 0.79 | 0 | 995 |
| KurnovDaddyBe (AI) | — | 16 | 9 | 0 | 0 | 4 | 0.62 | 0 | 824 |
| DINTER97315 (AI) | — | 10 | 5 | 0 | 6 | 5 | 0.36 | 0 | 729 |
| WhatKiller (AI) | — | 16 | 5 | 0 | 0 | 5 | 0.53 | 0 | 678 |
| NotNoc (AI) | — | 9 | 5 | 0 | 0 | 6 | 0.28 | 0 | 480 |
| Immonos (AI) | — | 7 | 3 | 0 | 0 | 7 | 0.21 | 0 | 380 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:34 | sector_1 | Team 1 | 0 | |
| 3:32 | sector_1 | Team 1 | 0 | |
| 7:03 | sector_2 | Team 1 | 0 | |
| 9:59 | sector_2 | Team 1 | 0 | |
| 15:17 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.