decode: proto 302 · 1786 stat syncs · 384 zone events · 637 soldier mappings · 2.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OMGitsKUPO | 1358▲ +149 | 34 | 6 | 0 | 7 | 4 | 1.62 | 0 | 3263 |
| aldigero | 1364▲ +257 | 36 | 14 | 2 | 5 | 3 | 2.12 | 0 | 2614 |
| HxnterMcDirty@psn | 1149▲ +98 | 34 | 7 | 0 | 10 | 7 | 0.83 | 2 | 2373 |
| speshnazz | 1387▲ +128 | 31 | 12 | 0 | 1 | 6 | 0.89 | 2 | 2355 |
| chitu | 1183▲ +45 | 22 | 12 | 2 | 4 | 6 | 0.92 | 1 | 2334 |
| DriZzlIsTheName@psn | 1202▲ +20 | 25 | 10 | 0 | 2 | 6 | 0.78 | 1 | 1388 |
| Hosey_Life@psn | 1093▲ +16 | 2 | 1 | 0 | 0 | 5 | 0.08 | 2 | 770 |
| wansakun-co@psn | 1092▲ +3 | 4 | 1 | 1 | 8 | 6 | 0.11 | 0 | 553 |
| idaman195 (AI) | — | 45 | 0 | 3 | 0 | 0 | 1.10 | 0 | 0 |
| King (AI) | — | 34 | 0 | 2 | 0 | 0 | 2.43 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hare#7 | 1210▼ -14 | 70 | 31 | 2 | 0 | 10 | 1.43 | 0 | 4248 |
| Innards#1 | 1592▼ -13 | 34 | 20 | 4 | 2 | 8 | 0.71 | 0 | 3635 |
| llxBillyBoyxll | 1684▼ -3 | 33 | 11 | 4 | 10 | 3 | 1.94 | 0 | 3164 |
| Gandalf-TheGreen | 1325▼ -9 | 27 | 11 | 1 | 14 | 5 | 1.23 | 0 | 2122 |
| emmm_0702 | 1348▼ -5 | 31 | 5 | 2 | 9 | 3 | 2.21 | 0 | 1685 |
| Swathouse | 696▼ -304 | 25 | 12 | 0 | 0 | 4 | 1.25 | 0 | 1535 |
| mzviper | 793▼ -168 | 16 | 2 | 2 | 0 | 2 | 1.45 | 0 | 1110 |
| lopez_ez25@psn | 834▼ -120 | 19 | 5 | 0 | 0 | 8 | 0.51 | 0 | 960 |
| bouyotiin | 594▼ -406 | 14 | 3 | 0 | 0 | 6 | 0.36 | 0 | 615 |
| veft#1 | 589▼ -180 | 8 | 3 | 0 | 0 | 5 | 0.38 | 0 | 470 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:53 | sector_3 | Team 1 | 6 | HxnterMcDirty@psn, DriZzlIsTheName@psn, speshnazz, chitu |
| 8:30 | sector_2 | Team 1 | 3 | Hosey_Life@psn, speshnazz |
| 13:17 | sector_1_b | Team 1 | 8 | HxnterMcDirty@psn, Hosey_Life@psn, King |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.