decode: proto 302 · 2527 stat syncs · 0 zone events · 948 soldier mappings · 3.14s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ПавлоБульдозер | 1247▲ +101 | 125 | 69 | 0 | 46 | 6 | 3.38 | 0 | 8654 |
| Joiner (AI) | — | 43 | 26 | 1 | 26 | 7 | 1.05 | 0 | 3298 |
| Crusad3rMemez@live | 764▼ -91 | 52 | 38 | 1 | 0 | 7 | 1.27 | 0 | 3290 |
| M53716 (AI) | — | 35 | 24 | 0 | 22 | 7 | 0.88 | 0 | 2778 |
| Alensps (AI) | — | 37 | 18 | 0 | 10 | 7 | 1.00 | 0 | 2354 |
| ForgandJustin (AI) | — | 40 | 17 | 0 | 0 | 7 | 1.00 | 0 | 2074 |
| sparro1103 (AI) | — | 36 | 19 | 0 | 0 | 7 | 1.00 | 0 | 1924 |
| lllippybalhos (AI) | — | 30 | 20 | 1 | 0 | 8 | 0.71 | 0 | 1824 |
| SheepInfit44676 (AI) | — | 26 | 16 | 0 | 0 | 7 | 0.70 | 0 | 1374 |
| BoltusanGo (AI) | — | 29 | 14 | 0 | 0 | 8 | 0.69 | 0 | 1340 |
| _LordPapkin_ ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Romaniel (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YK12345XD | 975▼ -25 | 81 | 63 | 1 | 29 | 7 | 2.25 | 0 | 6529 |
| MidaHon (AI) | — | 42 | 27 | 0 | 0 | 8 | 0.88 | 0 | 3131 |
| jojoxoshi (AI) | — | 33 | 20 | 0 | 36 | 9 | 0.60 | 0 | 3127 |
| Clanking (AI) | — | 34 | 27 | 0 | 2 | 9 | 0.63 | 0 | 2824 |
| GodsKim420 (AI) | — | 37 | 28 | 0 | 0 | 9 | 0.67 | 0 | 2659 |
| KaACSaen (AI) | — | 23 | 16 | 1 | 10 | 9 | 0.51 | 0 | 2576 |
| MeosterOptic (AI) | — | 29 | 23 | 0 | 2 | 9 | 0.56 | 0 | 2319 |
| sirocord4 (AI) | — | 29 | 24 | 0 | 0 | 9 | 0.55 | 0 | 2052 |
| yjpott2co (AI) | — | 33 | 19 | 0 | 0 | 8 | 0.72 | 0 | 2030 |
| lucasson2274 (AI) | — | 28 | 18 | 0 | 0 | 7 | 0.70 | 0 | 1838 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:27 | sector_1 | Team 2 | 0 | |
| 13:16 | sector_1 | Team 2 | 0 | |
| 15:35 | sector_2 | Team 2 | 0 | |
| 18:27 | sector_2 | Team 2 | 0 | |
| 20:52 | sector_3 | Team 2 | 0 | |
| 21:50 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.