decode: proto 302 · 1445 stat syncs · 0 zone events · 597 soldier mappings · 2.48s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vladprussia@psn | 1261▲ +105 | 67 | 27 | 1 | 3 | 0 | 33.50 | 0 | 3842 |
| Wcgtork (AI) | — | 30 | 14 | 0 | 12 | 5 | 0.97 | 0 | 1824 |
| Christ11597 (AI) | — | 31 | 12 | 0 | 0 | 6 | 0.94 | 0 | 1464 |
| jucarden79 (AI) | — | 17 | 12 | 0 | 2 | 4 | 0.74 | 0 | 1079 |
| Annis64296 (AI) | — | 15 | 8 | 0 | 4 | 5 | 0.54 | 0 | 1068 |
| Anromester46355 (AI) | — | 19 | 8 | 0 | 6 | 4 | 0.76 | 0 | 1028 |
| c2e5b732ch (AI) | — | 14 | 8 | 1 | 0 | 5 | 0.52 | 0 | 905 |
| edister2 (AI) | — | 8 | 4 | 0 | 10 | 5 | 0.31 | 0 | 774 |
| Hater61205 (AI) | — | 17 | 8 | 0 | 0 | 6 | 0.55 | 0 | 750 |
| TIGER--RR@psn ✗ | 852▼ -79 | 12 | 10 | 0 | 0 | 3 | 0.75 | 0 | 680 |
| Nempu123 (AI) | — | 11 | 3 | 0 | 4 | 4 | 0.55 | 0 | 588 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| iron_gaol68@psn ✗ | 600▼ -97 | 50 | 38 | 1 | 0 | 1 | 10.00 | 0 | 3790 |
| k-Ichito@psn | 766▼ -117 | 38 | 30 | 0 | 0 | 7 | 0.88 | 0 | 2696 |
| patyyotuf (AI) | — | 24 | 16 | 0 | 8 | 3 | 1.26 | 0 | 2332 |
| capt-Sigma2024@psn | 756▼ -99 | 34 | 27 | 0 | 0 | 9 | 1.21 | 0 | 2143 |
| nont11623 (AI) | — | 14 | 6 | 0 | 22 | 4 | 0.64 | 0 | 2077 |
| erhaun1105 (AI) | — | 19 | 16 | 0 | 0 | 5 | 0.70 | 0 | 2030 |
| Patroff94196 (AI) | — | 18 | 12 | 0 | 8 | 5 | 0.67 | 0 | 2026 |
| a1p54j7tx1 (AI) | — | 20 | 11 | 0 | 0 | 4 | 0.74 | 0 | 1332 |
| DeathShe64760 (AI) | — | 18 | 6 | 0 | 0 | 5 | 0.64 | 0 | 978 |
| readmetion (AI) | — | 14 | 5 | 0 | 4 | 5 | 0.56 | 0 | 867 |
| h45orrmeb (AI) | — | 8 | 8 | 0 | 0 | 2 | 0.57 | 0 | 480 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:35 | sector_1 | Team 2 | 0 | |
| 6:28 | sector_2 | Team 2 | 0 | |
| 9:25 | sector_2 | Team 2 | 0 | |
| 12:51 | sector_3 | Team 2 | 0 | |
| 16:00 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.