decode: proto 302 · 2291 stat syncs · 426 zone events · 829 soldier mappings · 3.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kwiste | 1186▲ +186 | 56 | 36 | 1 | 0 | 9 | 1.04 | 0 | 3375 |
| SoFteR#1 | 1180▲ +124 | 40 | 18 | 0 | 12 | 15 | 0.47 | 1 | 2827 |
| 康赛尔 | 1101▲ +101 | 32 | 22 | 0 | 14 | 10 | 0.50 | 0 | 2387 |
| Orgreee | 723▲ +38 | 36 | 11 | 1 | 0 | 7 | 0.97 | 1 | 1990 |
| evgenij_zasedate | 831▼ -16 | 31 | 19 | 1 | 0 | 15 | 0.56 | 0 | 1771 |
| Выпрямитель | 763▼ -6 | 18 | 6 | 0 | 20 | 9 | 0.34 | 0 | 1454 |
| HevianGeorgeStel@psn | 637▼ -10 | 11 | 4 | 2 | 14 | 9 | 0.28 | 0 | 1445 |
| KillGoomingB (AI) | — | 6 | 3 | 0 | 10 | 10 | 0.12 | 0 | 679 |
| SIB304 | 837▼ -61 | 11 | 1 | 0 | 0 | 5 | 0.37 | 0 | 466 |
| Malyva ✗ | 400▲ +150 | 6 | 3 | 0 | 0 | 3 | 0.50 | 0 | 360 |
| blase-cadence95@psn ✗ | — | 0 | 0 | 0 | 9 | 3 | 0.00 | 0 | 284 |
| S97367 (AI) | — | 1 | 1 | 1 | 0 | 6 | 0.03 | 0 | 160 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 尼伯龙根的夏梦 | 670▲ +36 | 54 | 10 | 10 | 7 | 4 | 3.60 | 0 | 6472 |
| DiedWithBomb#1 | 1470▲ +29 | 97 | 37 | 2 | 43 | 11 | 1.43 | 0 | 4959 |
| 愚者11 | 1091▲ +91 | 78 | 12 | 2 | 0 | 0 | 78.00 | 0 | 4877 |
| 柚子社女主珂莱塔 | 1091▲ +91 | 86 | 7 | 1 | 3 | 9 | 1.54 | 0 | 3630 |
| ahgahkldlsa | 931▲ +9 | 53 | 13 | 1 | 8 | 4 | 1.61 | 0 | 2916 |
| namonasi0405@psn | 831▼ -62 | 41 | 19 | 0 | 40 | 6 | 1.78 | 0 | 2690 |
| RAIDNAR | 1044▼ -41 | 50 | 5 | 0 | 6 | 1 | 16.67 | 0 | 1969 |
| MInipirate | 888▼ -112 | 32 | 13 | 0 | 3 | 9 | 0.97 | 0 | 1825 |
| GeorgeMarshling | 779▼ -142 | 13 | 6 | 1 | 10 | 8 | 0.38 | 0 | 1790 |
| 高坂静流さん | 910▼ -90 | 18 | 0 | 3 | 4 | 0 | 9.00 | 0 | 1751 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:31 | sector_1 | Team 1 | 2 | SoFteR#1, Orgreee |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.