decode: proto 302 · 2071 stat syncs · 910 zone events · 855 soldier mappings · 4.03s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blobfish01 | 1126▼ -10 | 70 | 7 | 4 | 0 | 4 | 2.59 | 0 | 4445 |
| ahuffman78 | 1363▲ +8 | 60 | 14 | 1 | 34 | 4 | 2.73 | 0 | 4354 |
| Shadowcomp04@live | 1512▲ +6 | 82 | 9 | 3 | 0 | 2 | 10.25 | 0 | 4325 |
| Mufv | 1286▼ -4 | 94 | 26 | 1 | 0 | 4 | 4.27 | 0 | 4150 |
| bread69102 | 783▼ -148 | 59 | 8 | 1 | 11 | 4 | 2.81 | 0 | 3389 |
| monaska98 (AI) | — | 24 | 8 | 0 | 4 | 7 | 0.62 | 0 | 1180 |
| ROTBRACK (AI) | — | 24 | 9 | 0 | 0 | 9 | 0.50 | 0 | 1170 |
| Licos200FL (AI) | — | 18 | 8 | 0 | 0 | 7 | 0.50 | 0 | 1054 |
| bloodywam254 (AI) | — | 20 | 9 | 0 | 0 | 8 | 0.44 | 0 | 1030 |
| Essu2006 (AI) | — | 25 | 3 | 0 | 0 | 9 | 0.53 | 0 | 924 |
| jayrovsenleg (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| CoomStalgamer (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ArchbladeM@live | 524▲ +25 | 56 | 51 | 1 | 5 | 3 | 4.31 | 0 | 3863 |
| Torrtoise01@live | 767▲ +21 | 60 | 58 | 0 | 0 | 3 | 3.53 | 0 | 3850 |
| quality0 | 1174▼ -8 | 49 | 33 | 0 | 4 | 5 | 1.53 | 0 | 2938 |
| Jimi_Burger | 1080▼ -29 | 35 | 27 | 1 | 2 | 5 | 1.59 | 0 | 2098 |
| imoniscattung (AI) | — | 29 | 23 | 0 | 0 | 14 | 0.40 | 0 | 1995 |
| Juanferm37 (AI) | — | 19 | 15 | 0 | 10 | 14 | 0.25 | 0 | 1629 |
| fancarrarong113 (AI) | — | 17 | 15 | 0 | 0 | 11 | 0.27 | 0 | 1254 |
| Colomelitoman (AI) | — | 20 | 13 | 0 | 0 | 14 | 0.28 | 0 | 1235 |
| edKing (AI) | — | 14 | 7 | 1 | 0 | 12 | 0.23 | 0 | 1109 |
| TheKing75310 (AI) | — | 18 | 11 | 0 | 0 | 9 | 0.37 | 0 | 965 |
| bigglerzy2000 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| josminehing (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.