decode: proto 302 · 2194 stat syncs · 474 zone events · 825 soldier mappings · 6.33s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| danunahyu1312 | 1377▲ +58 | 30 | 12 | 0 | 22 | 13 | 0.38 | 1 | 2907 |
| Shadow7088 | 467▼ -26 | 29 | 9 | 5 | 0 | 8 | 0.72 | 0 | 2717 |
| shony8931@psn | 969▼ -31 | 40 | 12 | 0 | 3 | 12 | 0.58 | 0 | 2172 |
| VVL85 | 400▼ -25 | 28 | 13 | 1 | 0 | 15 | 0.31 | 0 | 2080 |
| Soßenhabicht | 1114▼ -7 | 36 | 23 | 0 | 0 | 11 | 0.63 | 0 | 2005 |
| jagfaof ✗ | 1291▼ -24 | 20 | 2 | 2 | 8 | 8 | 0.44 | 0 | 1790 |
| russish_besatzer | 588▼ -13 | 30 | 4 | 0 | 0 | 8 | 0.67 | 0 | 1467 |
| OOO_ADMIRALYASE | 820▼ -11 | 13 | 1 | 0 | 32 | 10 | 0.30 | 0 | 1441 |
| K92T | 638▼ -5 | 21 | 11 | 0 | 10 | 3 | 1.11 | 0 | 1320 |
| NextEasytarget@live | 926▼ -74 | 9 | 1 | 2 | 8 | 5 | 0.45 | 0 | 1303 |
| cristinico1 (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.08 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BoRTys | 1394▲ +19 | 106 | 9 | 4 | 3 | 9 | 1.71 | 0 | 4749 |
| Ricjyricky | 814▲ +26 | 68 | 1 | 5 | 5 | 6 | 3.40 | 0 | 4257 |
| 404_SgtHamster | 1088▲ +79 | 77 | 26 | 2 | 1 | 6 | 2.26 | 0 | 3894 |
| kkcommand | 857▲ +23 | 57 | 29 | 2 | 25 | 2 | 2.19 | 0 | 3868 |
| theMontriq | 942▲ +11 | 46 | 12 | 4 | 17 | 5 | 1.64 | 0 | 3458 |
| ekamis | 1053▲ +2 | 33 | 8 | 1 | 14 | 6 | 1.14 | 0 | 3023 |
| 404_H_B_72 | 1169▼ -44 | 25 | 8 | 2 | 0 | 4 | 1.56 | 0 | 1858 |
| adroit_gridlock@psn | 671▼ -34 | 45 | 1 | 0 | 0 | 5 | 1.55 | 0 | 1740 |
| 04deustch | 970▼ -43 | 27 | 2 | 1 | 28 | 2 | 2.25 | 0 | 1577 |
| Iremarian9 | 1056▼ -120 | 24 | 9 | 1 | 1 | 1 | 2.00 | 0 | 1314 |
| ropemo@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:54 | sector_1_a | Team 1 | 3 | danunahyu1312 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.