decode: proto 302 · 1733 stat syncs · 0 zone events · 660 soldier mappings · 3.78s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЗапойнеПредел | 1152▲ +42 | 56 | 0 | 5 | 26 | 2 | 4.67 | 0 | 4015 |
| forgetID | 1502▲ +46 | 88 | 2 | 2 | 11 | 6 | 3.03 | 0 | 3884 |
| clockworkcroc | 801▲ +24 | 52 | 9 | 3 | 26 | 5 | 1.49 | 0 | 3661 |
| Flux_Ants@psn | 1109▲ +43 | 38 | 0 | 2 | 20 | 6 | 1.52 | 0 | 2562 |
| yurezkiy | 1361▼ -30 | 37 | 1 | 1 | 0 | 9 | 1.19 | 0 | 2125 |
| xxhhttt | 438▼ -11 | 42 | 1 | 1 | 0 | 4 | 1.45 | 0 | 1795 |
| Tof_ErisTof | 874▲ +14 | 42 | 3 | 0 | 0 | 4 | 1.45 | 0 | 1610 |
| soggy-heating4@psn | 764▼ -236 | 14 | 4 | 0 | 1 | 3 | 1.00 | 0 | 1064 |
| Andrew042_CBO | 486▼ -54 | 3 | 1 | 0 | 48 | 4 | 0.15 | 0 | 748 |
| Artem3280@live ✗ | 639▼ -191 | 12 | 0 | 1 | 1 | 2 | 0.92 | 0 | 554 |
| xMiller (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Veradun_lo | 1174▲ +174 | 44 | 10 | 3 | 0 | 8 | 0.81 | 0 | 2215 |
| Prox#8 | 1407▼ -0 | 36 | 14 | 1 | 0 | 8 | 1.12 | 0 | 2138 |
| JAPANEAGLE | 813▲ +44 | 20 | 5 | 2 | 5 | 1 | 3.33 | 0 | 1540 |
| -Menace- | 836▼ -40 | 34 | 8 | 0 | 0 | 9 | 0.60 | 0 | 1515 |
| Jeetkune57 | 591▼ -20 | 27 | 16 | 0 | 0 | 5 | 0.87 | 0 | 1470 |
| C4stor-28 | 828▲ +20 | 21 | 0 | 2 | 0 | 2 | 3.00 | 0 | 1381 |
| lelouchvalanciu | 722▼ -74 | 22 | 1 | 1 | 0 | 10 | 0.47 | 0 | 1176 |
| Barmon99697 (AI) | — | 9 | 3 | 0 | 10 | 10 | 0.17 | 0 | 809 |
| mistigrit ✗ | 986▼ -23 | 9 | 3 | 0 | 0 | 3 | 0.90 | 0 | 555 |
| LUKA3329@live ✗ | 400▲ +150 | 3 | 1 | 0 | 0 | 3 | 0.27 | 0 | 415 |
| danielVeng (AI) | — | 2 | 1 | 0 | 0 | 7 | 0.05 | 0 | 90 |
| TaMeS22 (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 50 |
| VNAAFLittleBoy ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.25 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.