decode: proto 302 · 2540 stat syncs · 556 zone events · 997 soldier mappings · 5.46s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SamirDuran321 | 1707▲ +30 | 143 | 37 | 8 | 0 | 13 | 5.72 | 1 | 9178 |
| John_Worldwar | 1053▼ -1 | 49 | 27 | 0 | 0 | 14 | 0.61 | 1 | 3207 |
| Doldrumer | 585▲ +2 | 33 | 9 | 0 | 19 | 15 | 0.38 | 0 | 2927 |
| jonafsaldivia | 418▲ +18 | 45 | 23 | 0 | 0 | 5 | 1.67 | 0 | 2170 |
| Audi#26 | 1378▼ -39 | 35 | 10 | 0 | 3 | 11 | 0.56 | 1 | 2085 |
| HOBO0341@live ✗ | 714▼ -43 | 28 | 1 | 1 | 21 | 8 | 0.67 | 0 | 1705 |
| Gangalang2k@psn | 897▼ -15 | 30 | 8 | 0 | 0 | 8 | 0.91 | 0 | 1440 |
| Narba (AI) | — | 10 | 6 | 0 | 0 | 8 | 0.24 | 1 | 700 |
| lindajsmith792 ✗ | 400▲ +150 | 2 | 0 | 0 | 0 | 2 | 0.25 | 0 | 90 |
| chopp_wonka30@psn | 400 | 0 | 0 | 0 | 0 | 10 | 0.00 | 0 | 40 |
| jordance46812 (AI) | — | 60 | 0 | 2 | 0 | 0 | 0.92 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Almighty_Yeknom | 1202▲ +60 | 41 | 5 | 12 | 7 | 2 | 6.83 | 0 | 5925 |
| JULIAN--- | 1496▲ +34 | 80 | 7 | 2 | 36 | 11 | 0.89 | 0 | 4549 |
| Xmoscoxx@live | 1381▲ +28 | 97 | 8 | 3 | 1 | 8 | 1.98 | 0 | 4350 |
| AndrewBee2026 | 1414▲ +23 | 55 | 18 | 3 | 35 | 10 | 0.87 | 0 | 3870 |
| SSHAKAL | 1126▲ +126 | 76 | 12 | 1 | 0 | 6 | 2.53 | 0 | 3405 |
| MoRiChi | 1194▲ +12 | 77 | 4 | 1 | 3 | 11 | 1.08 | 0 | 2904 |
| RLGamer1981 | 910▲ +9 | 39 | 7 | 0 | 39 | 8 | 1.08 | 0 | 2224 |
| TheAsshol3 ✗ | 686▼ -31 | 4 | 0 | 2 | 0 | 4 | 0.29 | 0 | 720 |
| Baba124 (AI) | — | 8 | 4 | 0 | 0 | 4 | 0.36 | 0 | 465 |
| kubsken66 (AI) | — | 7 | 1 | 0 | 8 | 7 | 0.16 | 0 | 454 |
| rapldp66 | 815▼ -185 | 7 | 0 | 0 | 0 | 3 | 0.37 | 0 | 210 |
| GetcsT (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:57 | sector_1 | Team 1 | 4 | John_Worldwar |
| 19:52 | sector_2_b | Team 1 | 3 | SamirDuran321, Narba, Audi#26 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.