decode: proto 302 · 2854 stat syncs · 634 zone events · 1105 soldier mappings · 6.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Prophet114 | 877▲ +54 | 110 | 46 | 3 | 17 | 14 | 1.47 | 0 | 7131 |
| Spcbeck | 1111▲ +44 | 74 | 49 | 1 | 5 | 15 | 0.73 | 1 | 5122 |
| HLZNHS | 1066▲ +130 | 55 | 20 | 4 | 45 | 3 | 3.24 | 0 | 5091 |
| spicy_trap64@psn | 1345▲ +12 | 37 | 24 | 1 | 14 | 13 | 0.64 | 0 | 3453 |
| Vichox20024990@live | 1352▲ +32 | 58 | 18 | 3 | 0 | 5 | 2.23 | 0 | 3340 |
| chit1234@psn | 885▼ -115 | 41 | 32 | 1 | 0 | 11 | 0.69 | 0 | 2497 |
| oiza0o0 | 518▼ -83 | 33 | 25 | 0 | 0 | 11 | 0.54 | 0 | 2215 |
| easy1532@psn | 1115▼ -24 | 29 | 16 | 0 | 2 | 8 | 0.72 | 0 | 1540 |
| JJJ129994@psn | 875▼ -63 | 23 | 11 | 0 | 0 | 17 | 0.22 | 1 | 1531 |
| Yohansmv@psn ✗ | 400 | 8 | 2 | 0 | 0 | 4 | 0.47 | 0 | 390 |
| Zairry65376 (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.09 | 0 | 80 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Patton9193 | 1488▲ +36 | 124 | 25 | 2 | 9 | 14 | 1.65 | 0 | 6039 |
| Pirocaivs | 1265▲ +35 | 72 | 22 | 5 | 105 | 12 | 1.33 | 0 | 5362 |
| Montgomery24 | 1005▲ +30 | 84 | 30 | 2 | 22 | 10 | 1.40 | 0 | 4994 |
| AA_Man | 889▼ -13 | 18 | 5 | 10 | 9 | 0 | 18.00 | 0 | 4165 |
| agustisdead@live | 1041▼ -71 | 34 | 8 | 1 | 24 | 10 | 0.89 | 0 | 3548 |
| 123#522 | 1449▲ +33 | 62 | 10 | 1 | 0 | 7 | 1.55 | 0 | 3193 |
| Jefferson_crack7@psn | 1131▼ -46 | 50 | 4 | 2 | 1 | 6 | 1.43 | 0 | 2584 |
| bbuitano13 | 894▼ -106 | 38 | 5 | 4 | 0 | 8 | 0.90 | 0 | 2570 |
| Thegamer2467865@live | 869▲ +3 | 44 | 25 | 0 | 0 | 11 | 0.53 | 0 | 2370 |
| Germanrocket393@live ✗ | 400▼ -31 | 33 | 9 | 0 | 0 | 9 | 0.85 | 0 | 1470 |
| Putik6 (AI) | — | 4 | 2 | 0 | 2 | 4 | 0.19 | 0 | 226 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 19:41 | sector_1 | Team 1 | 5 | JJJ129994@psn, Spcbeck |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.