decode: proto 302 · 1307 stat syncs · 470 zone events · 424 soldier mappings · 1.32s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YungMin0rity@live | 1351▲ +19 | 76 | 45 | 2 | 17 | 2 | 4.47 | 2 | 5852 |
| aPlumpRaccoon@live | 1204▼ -46 | 35 | 10 | 0 | 1 | 3 | 1.75 | 3 | 2684 |
| Nikloy (AI) | — | 11 | 4 | 0 | 10 | 2 | 0.79 | 3 | 2174 |
| junklessa (AI) | — | 22 | 9 | 0 | 0 | 1 | 2.20 | 2 | 1870 |
| mjrbis380 (AI) | — | 12 | 8 | 0 | 6 | 2 | 0.80 | 2 | 1859 |
| zxhjhyxyqq (AI) | — | 12 | 5 | 0 | 0 | 3 | 0.57 | 1 | 1375 |
| Dia54481 (AI) | — | 6 | 1 | 0 | 0 | 1 | 1.20 | 3 | 1355 |
| BoxyPortat247 (AI) | — | 12 | 3 | 0 | 0 | 2 | 1.00 | 1 | 1080 |
| jeacito (AI) | — | 12 | 4 | 0 | 0 | 2 | 0.80 | 0 | 605 |
| Gombardlan (AI) | — | 9 | 5 | 0 | 0 | 3 | 0.43 | 0 | 440 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| a8yq6kecy (AI) | — | 29 | 24 | 0 | 4 | 4 | 1.26 | 0 | 2174 |
| ramilegog1 (AI) | — | 31 | 12 | 0 | 2 | 4 | 1.35 | 0 | 1424 |
| derpilebin (AI) | — | 14 | 10 | 0 | 2 | 3 | 0.82 | 0 | 1014 |
| PoitatorVictor (AI) | — | 18 | 7 | 0 | 0 | 4 | 0.82 | 0 | 965 |
| Aszoke18663 (AI) | — | 8 | 5 | 0 | 16 | 6 | 0.24 | 0 | 954 |
| TheCreamy27072 (AI) | — | 12 | 5 | 0 | 4 | 3 | 0.60 | 0 | 779 |
| jasnicasakil (AI) | — | 13 | 8 | 0 | 0 | 4 | 0.62 | 0 | 705 |
| Dennyzam (AI) | — | 12 | 5 | 0 | 0 | 4 | 0.57 | 0 | 680 |
| gorbel14 (AI) | — | 8 | 5 | 0 | 0 | 4 | 0.35 | 0 | 555 |
| aurexea (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.30 | 0 | 150 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:12 | sector_3 | Team 1 | 11 | aPlumpRaccoon@live, junklessa, Dia54481, Nikloy |
| 6:29 | sector_4 | Team 1 | 20 | aPlumpRaccoon@live, YungMin0rity@live, zxhjhyxyqq, mjrbis380, BoxyPortat247, Dia54481, Nikloy |
| 9:05 | sector_5 | Team 1 | 15 | aPlumpRaccoon@live, YungMin0rity@live, mjrbis380, junklessa, Dia54481, Nikloy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.