decode: proto 302 · 1572 stat syncs · 0 zone events · 635 soldier mappings · 2.14s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rudals29 | 1178▲ +19 | 52 | 35 | 0 | 3 | 3 | 2.26 | 0 | 3052 |
| hejkal81l | 1069▲ +3 | 48 | 12 | 0 | 1 | 3 | 5.33 | 0 | 2091 |
| yuonga37761 (AI) | — | 26 | 18 | 0 | 0 | 5 | 0.87 | 0 | 1448 |
| SELVIKILATA | 1016▼ -19 | 24 | 13 | 0 | 0 | 4 | 1.04 | 0 | 1230 |
| laklis (AI) | — | 7 | 6 | 0 | 16 | 8 | 0.15 | 0 | 982 |
| KingAll (AI) | — | 16 | 7 | 0 | 2 | 6 | 0.50 | 0 | 788 |
| remonny30018 (AI) | — | 12 | 7 | 0 | 0 | 8 | 0.28 | 0 | 779 |
| poronjn (AI) | — | 11 | 6 | 0 | 0 | 6 | 0.30 | 0 | 700 |
| Are54120 (AI) | — | 10 | 2 | 0 | 2 | 9 | 0.21 | 0 | 493 |
| guil194342 (AI) | — | 8 | 6 | 0 | 0 | 8 | 0.19 | 0 | 420 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ultrasdfs | 1450▲ +17 | 121 | 59 | 1 | 22 | 4 | 5.50 | 0 | 7009 |
| 皇軍男児banzai | 868▼ -132 | 64 | 26 | 1 | 1 | 4 | 2.29 | 0 | 3377 |
| Jhona_cs | 1423▲ +7 | 36 | 15 | 0 | 17 | 2 | 4.00 | 0 | 2390 |
| xXHOTXBOC (AI) | — | 17 | 12 | 0 | 16 | 6 | 0.50 | 0 | 2006 |
| fromejack (AI) | — | 22 | 15 | 0 | 0 | 4 | 0.96 | 0 | 1855 |
| WorthGam (AI) | — | 12 | 3 | 0 | 0 | 4 | 0.57 | 0 | 1419 |
| footupurass12 | 400 | 21 | 5 | 1 | 0 | 0 | 21.00 | 0 | 1360 |
| Kamocoun (AI) | — | 15 | 5 | 0 | 2 | 5 | 0.50 | 0 | 1247 |
| VeptoreTero (AI) | — | 12 | 10 | 0 | 0 | 6 | 0.38 | 0 | 917 |
| Hantur27066 (AI) | — | 6 | 3 | 0 | 2 | 6 | 0.19 | 0 | 649 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:14 | sector_1_a | Axis | 0 | |
| 6:31 | sector_1_a | Axis | 0 | |
| 9:53 | sector_2_a | Axis | 0 | |
| 12:17 | sector_3_a | Axis | 0 | |
| 14:58 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.