decode: proto 304 · 2492 stat syncs · 656 zone events · 941 soldier mappings · 10.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JetFighterNo_1 | 1622▼ -6 | 54 | 23 | 10 | 7 | 6 | 4.91 | 0 | 7860 |
| IzzyKitty | 1661▲ +4 | 61 | 28 | 0 | 30 | 13 | 0.70 | 0 | 3871 |
| Buxlo1 | 400 | 34 | 16 | 0 | 14 | 16 | 0.38 | 1 | 3380 |
| LEONE_45 | 1902▲ +1 | 57 | 25 | 2 | 0 | 15 | 1.24 | 1 | 3340 |
| Ty3ik | 1208▼ -10 | 38 | 12 | 2 | 29 | 11 | 0.75 | 0 | 3166 |
| bubovuloman@live | 420▼ -8 | 41 | 25 | 2 | 0 | 4 | 2.28 | 0 | 3058 |
| HarryLi6 | 674▼ -17 | 32 | 27 | 0 | 0 | 12 | 0.53 | 1 | 2715 |
| spanishdad | 1323▼ -26 | 35 | 30 | 1 | 0 | 4 | 1.40 | 0 | 2390 |
| 亡牌飞行员#16 | 1626▼ -8 | 31 | 13 | 1 | 3 | 5 | 1.24 | 0 | 1757 |
| Yohane_Yoshiko ✗ | — | 11 | 6 | 0 | 0 | 1 | 2.20 | 0 | 675 |
| behza19296 (AI) | — | 11 | 2 | 0 | 0 | 12 | 0.17 | 0 | 390 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hk416InBerlin | 1758▲ +35 | 133 | 19 | 4 | 34 | 6 | 2.51 | 0 | 6601 |
| ivan_btrchik | 1754▲ +36 | 64 | 22 | 4 | 13 | 6 | 2.06 | 0 | 4694 |
| LAHxPzmenschYT@live | 1260▲ +13 | 49 | 13 | 3 | 16 | 8 | 1.53 | 0 | 3945 |
| haierde | 1502▲ +26 | 73 | 46 | 0 | 4 | 8 | 1.59 | 0 | 3666 |
| Sumyunghooo | 853▼ -1 | 38 | 7 | 1 | 3 | 9 | 0.70 | 0 | 2246 |
| Gallo3 | 939▲ +8 | 31 | 5 | 1 | 16 | 2 | 2.07 | 0 | 2193 |
| Bgt2117fg@live | 1022▼ -3 | 25 | 9 | 3 | 4 | 9 | 0.40 | 0 | 1788 |
| Soviet_dad | 991▲ +6 | 29 | 11 | 1 | 15 | 6 | 0.81 | 0 | 1711 |
| Waffen-SS7 | 1096▼ -4 | 17 | 6 | 0 | 74 | 4 | 0.71 | 0 | 1090 |
| TKDCAP (AI) | — | 6 | 5 | 0 | 0 | 9 | 0.13 | 0 | 370 |
| redakoURF_IM ✗ | — | 6 | 1 | 0 | 0 | 3 | 0.50 | 0 | 230 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:41 | sector_1_a | Axis | 3 | HarryLi6, Buxlo1, LEONE_45 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.