decode: proto 304 · 2055 stat syncs · 668 zone events · 808 soldier mappings · 4.68s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bezsozhaleniya | 408▲ +8 | 130 | 18 | 4 | 32 | 5 | 4.64 | 0 | 6381 |
| EYES17303 | 1168▲ +168 | 74 | 13 | 0 | 19 | 7 | 1.76 | 0 | 3263 |
| dudarev_senya | 609▲ +26 | 75 | 16 | 1 | 0 | 6 | 1.70 | 0 | 3070 |
| Bananchiki#2 | 1179▲ +30 | 48 | 15 | 2 | 0 | 5 | 2.40 | 0 | 2987 |
| alphawolf#2 | 439▲ +4 | 67 | 7 | 0 | 3 | 6 | 2.79 | 0 | 2622 |
| nurgalievevgenij | 1190▲ +190 | 53 | 7 | 0 | 0 | 4 | 4.42 | 0 | 2485 |
| Nogabo (AI) | — | 22 | 14 | 0 | 4 | 4 | 1.10 | 0 | 1484 |
| miar27102 (AI) | — | 17 | 8 | 0 | 0 | 6 | 0.46 | 0 | 967 |
| Jeron2061 (AI) | — | 12 | 8 | 0 | 2 | 5 | 0.40 | 0 | 792 |
| songji (AI) | — | 5 | 2 | 0 | 0 | 3 | 0.24 | 0 | 270 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| тандеренко222 | 1402▼ -4 | 55 | 27 | 4 | 6 | 6 | 2.29 | 0 | 4758 |
| Mrampoonthec (AI) | — | 37 | 29 | 0 | 10 | 11 | 0.64 | 1 | 3204 |
| KingPalan11494 (AI) | — | 29 | 22 | 1 | 36 | 10 | 0.58 | 0 | 2949 |
| SeintAnatoly@live | 617▼ -77 | 49 | 29 | 0 | 0 | 9 | 1.29 | 1 | 2915 |
| KateWinslet | 1194▼ -1 | 26 | 11 | 1 | 15 | 4 | 2.17 | 1 | 2747 |
| alzakir712 | 652▼ -118 | 25 | 14 | 0 | 0 | 7 | 0.86 | 0 | 1410 |
| Klordkover19657 (AI) | — | 15 | 4 | 0 | 14 | 12 | 0.23 | 0 | 1114 |
| TONCJ (AI) | — | 11 | 6 | 0 | 0 | 14 | 0.13 | 1 | 1005 |
| oka9ya7yma (AI) | — | 10 | 4 | 1 | 0 | 10 | 0.17 | 0 | 930 |
| MentLonsterC (AI) | — | 11 | 6 | 0 | 0 | 14 | 0.13 | 0 | 820 |
| stubbly_disc11@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:02 | sector_1_a | USSR | 7 | SeintAnatoly@live, KateWinslet, Mrampoonthec, TONCJ |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.