decode: proto 304 · 2238 stat syncs · 0 zone events · 818 soldier mappings · 6.35s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kujozi@live | 1691▲ +149 | 88 | 55 | 0 | 8 | 7 | 2.20 | 0 | 5259 |
| Potato756 | 1746▲ +19 | 84 | 46 | 3 | 4 | 12 | 1.09 | 0 | 4578 |
| Philly0311@psn | 1588▲ +9 | 22 | 19 | 0 | 41 | 5 | 0.76 | 0 | 2645 |
| bluedog0015@live | 804▼ -25 | 11 | 5 | 4 | 0 | 9 | 0.28 | 0 | 2520 |
| leyendario_22 | 400▼ -6 | 21 | 1 | 4 | 2 | 6 | 0.78 | 0 | 1615 |
| haydo_fkn_insano@psn | 400▼ -0 | 26 | 11 | 1 | 0 | 7 | 0.90 | 0 | 1495 |
| SO6PKCM@live | 775▼ -24 | 19 | 9 | 0 | 1 | 7 | 0.49 | 0 | 894 |
| Chilled8696@live | 400 | 8 | 3 | 0 | 1 | 7 | 0.24 | 0 | 855 |
| SmyFatman (AI) | — | 3 | 1 | 0 | 14 | 7 | 0.08 | 0 | 642 |
| COMMANDER#12 ✗ | — | 1 | 0 | 0 | 4 | 2 | 0.14 | 0 | 430 |
| m5dxc5oapq (AI) | — | 4 | 0 | 0 | 4 | 11 | 0.07 | 0 | 388 |
| Inismom56501 ✗ | — | 8 | 0 | 0 | 0 | 0 | 0.57 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Q1634 | 1276▲ +0 | 62 | 48 | 0 | 0 | 8 | 1.27 | 0 | 4059 |
| newTda | 484▲ +4 | 56 | 20 | 2 | 16 | 5 | 2.15 | 0 | 4008 |
| Dede#4 | 1084▲ +8 | 41 | 5 | 3 | 21 | 2 | 3.15 | 0 | 3922 |
| drentel | 1518▲ +14 | 68 | 18 | 2 | 3 | 4 | 3.40 | 0 | 3736 |
| GoOutside57 | 708▲ +19 | 41 | 25 | 0 | 16 | 8 | 1.17 | 0 | 3439 |
| mastane | 1177▲ +11 | 45 | 12 | 1 | 8 | 7 | 1.07 | 0 | 2986 |
| 沈阳大街没好果子吃 | 1488▼ -24 | 33 | 10 | 3 | 0 | 5 | 1.38 | 0 | 2981 |
| whyUmad420 | 639▲ +1 | 33 | 10 | 3 | 14 | 7 | 0.77 | 0 | 2747 |
| Meltedpenguin@live | 819▼ -0 | 29 | 4 | 3 | 5 | 3 | 2.23 | 0 | 2649 |
| Pinwolffen1321 | 400▼ -2 | 11 | 4 | 0 | 0 | 7 | 0.28 | 0 | 1157 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:01 | sector_1 | Axis | 0 | |
| 7:06 | sector_1 | Axis | 0 | |
| 10:11 | sector_2 | Axis | 0 | |
| 14:41 | sector_2 | Axis | 0 | |
| 19:14 | sector_3 | Axis | 0 | |
| 19:40 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.