decode: proto 304 · 2106 stat syncs · 512 zone events · 866 soldier mappings · 7.28s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wobanwolf | 1802▲ +43 | 46 | 31 | 7 | 32 | 8 | 0.96 | 0 | 5270 |
| mioxo76415 | 1755▲ +157 | 74 | 38 | 0 | 2 | 14 | 0.85 | 0 | 3990 |
| 1Афоня1 | 1167▲ +20 | 47 | 29 | 0 | 2 | 1 | 3.92 | 0 | 2738 |
| Taktik737 | 992▲ +5 | 27 | 15 | 1 | 0 | 4 | 1.23 | 0 | 2070 |
| Выпрямитель | 409▲ +1 | 28 | 18 | 0 | 4 | 11 | 0.39 | 0 | 1743 |
| Galashev | 643▲ +5 | 27 | 9 | 0 | 2 | 7 | 0.82 | 0 | 1455 |
| ToperHarla | 542▼ -1 | 21 | 12 | 0 | 0 | 8 | 0.48 | 0 | 1260 |
| Su4ka_krashenaya ✗ | — | 12 | 7 | 0 | 14 | 5 | 0.39 | 0 | 1008 |
| VIV829@live | 592▼ -4 | 8 | 1 | 0 | 3 | 13 | 0.11 | 0 | 765 |
| jun4066@live ✗ | 400▲ +128 | 5 | 4 | 0 | 9 | 2 | 0.56 | 0 | 490 |
| Jere17088 (AI) | — | 4 | 2 | 0 | 6 | 11 | 0.07 | 0 | 484 |
| TwoKlaoC (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 34 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| проворный_22 | 1895▼ -0 | 81 | 6 | 8 | 0 | 6 | 3.24 | 0 | 5073 |
| Screamingdeath | 1870▼ -9 | 43 | 1 | 6 | 0 | 1 | 8.60 | 0 | 4024 |
| yyyuhj | 1377▼ -1 | 76 | 12 | 0 | 17 | 6 | 1.41 | 0 | 3555 |
| Danil_Glinkin_DG | 1696▼ -0 | 48 | 3 | 5 | 15 | 5 | 1.50 | 0 | 3526 |
| EarlMcGraw | 1161▲ +1 | 45 | 7 | 1 | 33 | 4 | 2.37 | 0 | 3488 |
| themrpickpro | 799▲ +0 | 30 | 5 | 3 | 24 | 3 | 2.73 | 0 | 3333 |
| ilapavlov3208 | 1208▼ -9 | 55 | 10 | 1 | 0 | 5 | 2.50 | 0 | 2780 |
| s191a16-0914 | 911▼ -46 | 50 | 6 | 0 | 0 | 9 | 0.83 | 0 | 2360 |
| Aninote | 1070▼ -16 | 44 | 2 | 3 | 5 | 5 | 1.69 | 0 | 2141 |
| tank_hunter#1 | 1080▼ -33 | 36 | 3 | 2 | 0 | 10 | 0.75 | 0 | 1837 |
| CochiPuerca ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.