decode: proto 304 · 2436 stat syncs · 538 zone events · 975 soldier mappings · 5.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Forest29661 | 1446▲ +2 | 114 | 0 | 6 | 5 | 3 | 7.12 | 0 | 6842 |
| PROP3 | 1611▲ +2 | 63 | 1 | 3 | 40 | 8 | 1.66 | 0 | 4042 |
| _Hail_The_Snail_ | 1027▲ +27 | 71 | 0 | 3 | 0 | 9 | 2.03 | 0 | 3865 |
| Arryavitt | 1860▼ -11 | 76 | 5 | 0 | 17 | 4 | 3.62 | 0 | 3301 |
| ValdTepes | 1138▼ -22 | 46 | 0 | 0 | 47 | 3 | 3.07 | 0 | 3263 |
| kyzu2013 | 908▲ +1 | 53 | 1 | 4 | 10 | 6 | 2.12 | 0 | 2885 |
| Rabotractor | 1607▼ -14 | 51 | 8 | 0 | 5 | 7 | 1.09 | 0 | 2312 |
| BlackDemonWolf9 | 400▼ -36 | 32 | 10 | 0 | 0 | 6 | 0.84 | 0 | 1505 |
| cucillo | 938▼ -24 | 40 | 2 | 0 | 0 | 8 | 0.62 | 0 | 1380 |
| DiamentowyRobot@live | 400 | 22 | 2 | 1 | 3 | 10 | 0.38 | 0 | 1302 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kingeri_11 | 1002▲ +28 | 69 | 17 | 3 | 3 | 11 | 1.11 | 0 | 4132 |
| Chronology#1 | 1278▲ +12 | 55 | 21 | 2 | 4 | 1 | 9.17 | 0 | 3449 |
| Belgicans#1 | 1309▲ +41 | 56 | 26 | 2 | 1 | 11 | 0.92 | 1 | 3226 |
| BleckGhost97064 | 888▲ +4 | 40 | 16 | 1 | 0 | 14 | 0.51 | 0 | 2797 |
| Tai#31 | 1016▲ +16 | 27 | 9 | 0 | 9 | 10 | 0.87 | 0 | 2375 |
| -知更鸟- | 1239▲ +0 | 29 | 18 | 0 | 22 | 11 | 0.40 | 0 | 2312 |
| next_shark34@psn | 555▼ -2 | 36 | 11 | 1 | 0 | 15 | 0.43 | 0 | 1950 |
| apatra | 400 | 25 | 4 | 0 | 1 | 8 | 0.69 | 0 | 931 |
| MajorRagequit93@psn ✗ | 586▼ -22 | 0 | 0 | 0 | 23 | 4 | 0.00 | 0 | 794 |
| georgelep ✗ | 400▲ +150 | 12 | 8 | 0 | 0 | 9 | 0.29 | 0 | 600 |
| NickenRoks (AI) | — | 5 | 0 | 0 | 0 | 7 | 0.14 | 0 | 255 |
| jxsswoest58 (AI) | — | 3 | 2 | 0 | 0 | 8 | 0.07 | 0 | 210 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 17:47 | sector_1_a | Western Allies | 1 | Belgicans#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.