decode: proto 304 · 1803 stat syncs · 374 zone events · 726 soldier mappings · 4.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| arimondark15 (AI) | — | 32 | 24 | 0 | 46 | 13 | 0.46 | 0 | 3463 |
| kunorepaspa54 (AI) | — | 14 | 9 | 0 | 48 | 9 | 0.29 | 0 | 2378 |
| xxwngxxxzd9 (AI) | — | 19 | 16 | 0 | 20 | 9 | 0.38 | 0 | 1894 |
| Palkennie4211 (AI) | — | 29 | 18 | 0 | 0 | 12 | 0.45 | 0 | 1410 |
| ACHILLES5K5@live | 691▼ -4 | 23 | 14 | 0 | 0 | 0 | 11.50 | 0 | 1310 |
| IOpeNiko (AI) | — | 17 | 13 | 1 | 0 | 10 | 0.31 | 0 | 1245 |
| Wagon_Wh33li3@psn | 522▼ -25 | 18 | 12 | 1 | 0 | 3 | 1.06 | 0 | 1220 |
| Stigner (AI) | — | 18 | 14 | 0 | 0 | 12 | 0.28 | 0 | 1060 |
| witherumphint (AI) | — | 14 | 9 | 0 | 0 | 9 | 0.29 | 0 | 745 |
| Ancahman (AI) | — | 13 | 9 | 0 | 0 | 7 | 0.33 | 0 | 680 |
| Alyales1 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| deapperstalf47 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Naturelated@psn | 966▼ -4 | 131 | 30 | 2 | 0 | 3 | 8.19 | 0 | 5350 |
| GMan9898@live | 996▼ -3 | 115 | 18 | 1 | 14 | 4 | 3.59 | 0 | 4738 |
| Farmboy788139@live | 1070▲ +4 | 45 | 21 | 1 | 71 | 1 | 6.43 | 0 | 3774 |
| Asosmore (AI) | — | 41 | 18 | 0 | 0 | 7 | 1.08 | 0 | 1935 |
| shantonin (AI) | — | 28 | 16 | 0 | 0 | 5 | 1.04 | 0 | 1605 |
| sananachinth (AI) | — | 24 | 12 | 0 | 22 | 3 | 1.60 | 0 | 1386 |
| mhxdup6sc (AI) | — | 25 | 13 | 0 | 0 | 4 | 1.00 | 0 | 1264 |
| Grandrain (AI) | — | 24 | 14 | 0 | 0 | 4 | 1.14 | 0 | 1260 |
| Santk (AI) | — | 17 | 11 | 0 | 8 | 2 | 1.13 | 0 | 966 |
| perbert01 (AI) | — | 16 | 8 | 0 | 0 | 2 | 1.14 | 0 | 880 |
| CUGULD75121 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.