decode: proto 304 · 2561 stat syncs · 0 zone events · 902 soldier mappings · 5.27s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yra_12_8 | 995▼ -3 | 76 | 43 | 3 | 28 | 9 | 2.17 | 0 | 5708 |
| _Pepega__2 | 1321▼ -0 | 50 | 26 | 3 | 27 | 12 | 1.09 | 0 | 4764 |
| Plotik45#1 | 1223▼ -5 | 30 | 15 | 1 | 35 | 8 | 0.61 | 0 | 4246 |
| bigkunzhut | 985▼ -8 | 36 | 11 | 0 | 60 | 7 | 1.00 | 0 | 3643 |
| huseyn-ramil@psn | 742▼ -192 | 36 | 28 | 1 | 0 | 13 | 0.65 | 0 | 3585 |
| YeBaH5212 | 788▼ -106 | 50 | 23 | 0 | 0 | 10 | 0.88 | 0 | 3023 |
| Booker-03 | 1231▼ -72 | 45 | 19 | 1 | 0 | 8 | 0.98 | 0 | 2680 |
| олегмонгол#10 | 808▼ -57 | 26 | 10 | 0 | 0 | 9 | 0.58 | 0 | 1693 |
| ПАМПЕРС#1 | 590▼ -410 | 36 | 9 | 0 | 0 | 7 | 1.57 | 0 | 1490 |
| 伊万诺维奇巴耶夫 | 411▼ -319 | 11 | 7 | 0 | 0 | 9 | 0.21 | 0 | 1148 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tramway481 | 1280▲ +126 | 62 | 23 | 1 | 87 | 7 | 2.30 | 0 | 6512 |
| Andri21#1 | 1319▲ +53 | 67 | 40 | 2 | 0 | 7 | 1.31 | 0 | 3940 |
| ТуттоПасса | 832▲ +111 | 61 | 28 | 2 | 0 | 8 | 1.56 | 0 | 3640 |
| Frosty28339 | 920▲ +74 | 59 | 13 | 2 | 0 | 14 | 0.97 | 0 | 3079 |
| Impala501 | 672▲ +17 | 53 | 22 | 1 | 0 | 13 | 1.15 | 0 | 3015 |
| liv_er4 | 629▲ +28 | 44 | 13 | 0 | 0 | 6 | 1.33 | 0 | 2000 |
| 吾心琼 | 602▲ +22 | 26 | 15 | 1 | 0 | 9 | 0.72 | 0 | 1815 |
| stalkerp535 | 400 | 25 | 16 | 0 | 0 | 8 | 0.58 | 0 | 1370 |
| sergeika1963 | 468▼ -1 | 23 | 13 | 0 | 0 | 10 | 0.66 | 0 | 1210 |
| Haffan44 ✗ | 494▼ -6 | 11 | 4 | 0 | 0 | 5 | 0.50 | 0 | 530 |
| Samson (AI) | — | 4 | 2 | 0 | 0 | 3 | 0.24 | 0 | 184 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:22 | sector_1 | USSR | 0 | |
| 10:33 | sector_1 | USSR | 0 | |
| 19:54 | sector_2 | USSR | 0 | |
| 21:46 | sector_3 | USSR | 0 | |
| 25:51 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.