decode: proto 304 · 2158 stat syncs · 302 zone events · 800 soldier mappings · 4.26s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FURY566 | 1728▲ +20 | 40 | 21 | 2 | 1 | 6 | 1.90 | 0 | 3559 |
| Elzzy | 1038▲ +29 | 38 | 11 | 1 | 34 | 13 | 0.79 | 0 | 3239 |
| MrSkibidiT | 1358▲ +358 | 45 | 6 | 4 | 0 | 8 | 1.22 | 0 | 2595 |
| Cheongryeong | 997▲ +21 | 37 | 5 | 1 | 0 | 13 | 0.67 | 0 | 1903 |
| Dabidteijaquiet | 967▼ -1 | 31 | 17 | 0 | 5 | 16 | 0.53 | 0 | 1604 |
| TitanDerya@psn | 779▼ -0 | 28 | 13 | 0 | 0 | 12 | 0.64 | 0 | 1398 |
| TotoGTmimizog@psn ✗ | 822▼ -28 | 15 | 13 | 0 | 0 | 9 | 0.31 | 0 | 1051 |
| dinky-barbecue75@psn ✗ | 822▼ -28 | 2 | 1 | 0 | 22 | 4 | 0.10 | 0 | 798 |
| BIGGBOOOYY@live ✗ | 400▲ +150 | 12 | 10 | 0 | 0 | 7 | 0.41 | 0 | 715 |
| fabinas (AI) | — | 9 | 0 | 1 | 0 | 8 | 0.22 | 0 | 420 |
| Gw-in@psn ✗ | 822▼ -28 | 3 | 0 | 0 | 0 | 5 | 0.13 | 0 | 210 |
| Godya11054 (AI) | — | 2 | 0 | 0 | 0 | 5 | 0.08 | 0 | 60 |
| poom2455 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.07 | 0 | 34 |
| ToneGamp (AI) | — | 1 | 0 | 0 | 0 | 7 | 0.03 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| iso_seppo123 | 1824▲ +4 | 110 | 3 | 7 | 46 | 5 | 3.67 | 0 | 6705 |
| Ramisti1 | 2268▲ +1 | 78 | 12 | 3 | 20 | 8 | 2.44 | 0 | 4532 |
| idkSleepy | 1873▲ +1 | 85 | 13 | 2 | 3 | 6 | 2.50 | 0 | 3830 |
| iiDiaa | 1134▼ -0 | 46 | 8 | 0 | 60 | 7 | 0.90 | 0 | 2578 |
| hua#30 | 466▼ -17 | 35 | 19 | 0 | 0 | 3 | 1.67 | 0 | 2370 |
| Belgicans#1 | 1214▼ -25 | 44 | 0 | 3 | 3 | 3 | 2.20 | 0 | 2238 |
| HarmfulCanvas9@live | 454▼ -95 | 26 | 4 | 0 | 3 | 4 | 1.30 | 0 | 1832 |
| sleep_jen | 400 | 5 | 1 | 0 | 42 | 5 | 0.19 | 0 | 1198 |
| shashikachamo42 | 400 | 33 | 4 | 0 | 0 | 8 | 1.10 | 0 | 1190 |
| KillMeTwice888 | 951▼ -11 | 21 | 3 | 0 | 2 | 0 | 21.00 | 0 | 1118 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.