decode: proto 304 · 1810 stat syncs · 368 zone events · 702 soldier mappings · 5.12s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bielasz2 | 1292▲ +16 | 45 | 29 | 2 | 0 | 15 | 1.00 | 0 | 3545 |
| malmsteen1995 | 1610▲ +65 | 53 | 20 | 1 | 6 | 8 | 1.15 | 0 | 3421 |
| SETer | 964▲ +34 | 29 | 13 | 1 | 20 | 11 | 0.45 | 0 | 2773 |
| bugurt456 | 567▲ +3 | 18 | 6 | 2 | 0 | 4 | 1.20 | 0 | 1876 |
| Sunrise#39 | 939▼ -2 | 30 | 19 | 0 | 1 | 8 | 0.65 | 0 | 1870 |
| Sergo71rus | 1313▼ -3 | 29 | 10 | 1 | 0 | 6 | 0.91 | 0 | 1675 |
| DGorec#1 | 400 | 19 | 11 | 0 | 0 | 4 | 0.86 | 0 | 1115 |
| катринка ✗ | 400 | 14 | 5 | 0 | 0 | 8 | 0.33 | 0 | 710 |
| javicallofduty20 ✗ | 400▲ +150 | 10 | 0 | 1 | 0 | 3 | 0.67 | 0 | 675 |
| nottiek1998 (AI) | — | 3 | 3 | 0 | 0 | 6 | 0.09 | 0 | 180 |
| cpartak312 ✗ | 605▼ -10 | 1 | 0 | 0 | 3 | 5 | 0.05 | 0 | 104 |
| KLConny01 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 30 |
| Kileathy (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| b_e_k#1 | 1673▲ +4 | 67 | 7 | 4 | 29 | 4 | 2.79 | 0 | 4245 |
| Predatør | 1838▲ +1 | 69 | 4 | 1 | 24 | 4 | 2.76 | 0 | 3532 |
| Wasudewa | 909▼ -28 | 40 | 7 | 7 | 0 | 7 | 1.43 | 0 | 3320 |
| степной | 918▲ +4 | 51 | 8 | 0 | 10 | 5 | 2.22 | 0 | 2611 |
| ДокторКрот | 412▼ -14 | 48 | 1 | 2 | 1 | 5 | 1.71 | 0 | 2439 |
| GemesBong | 417▼ -3 | 43 | 5 | 1 | 0 | 1 | 7.17 | 0 | 2275 |
| ZzZokni | 1064▼ -148 | 29 | 10 | 1 | 2 | 5 | 1.26 | 0 | 1592 |
| ORK_88 | 1530▼ -10 | 21 | 11 | 0 | 21 | 4 | 1.00 | 0 | 1502 |
| ikkyooou | 1342▼ -45 | 26 | 7 | 0 | 7 | 7 | 0.50 | 0 | 1134 |
| zjucc55 (AI) | — | 4 | 2 | 0 | 0 | 5 | 0.15 | 0 | 545 |
| StaticKarma1228@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Mingyueqingfeng ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.