decode: proto 304 · 2536 stat syncs · 0 zone events · 978 soldier mappings · 3.81s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tazzy_the_Tazz@psn | 866▼ -2 | 136 | 101 | 0 | 5 | 0 | 136.00 | 0 | 8148 |
| jonthebadman@psn | 1091▼ -36 | 111 | 82 | 2 | 0 | 7 | 4.11 | 0 | 7867 |
| Neppley (AI) | — | 54 | 25 | 0 | 0 | 9 | 1.08 | 0 | 3747 |
| a5hwhpqqt9 (AI) | — | 34 | 25 | 0 | 0 | 10 | 0.62 | 0 | 2633 |
| air00 (AI) | — | 30 | 20 | 0 | 0 | 8 | 0.60 | 0 | 2394 |
| Asosmore (AI) | — | 26 | 21 | 1 | 0 | 8 | 0.59 | 0 | 2355 |
| darthfreen (AI) | — | 34 | 15 | 0 | 0 | 9 | 0.74 | 0 | 2284 |
| TKDCAP (AI) | — | 32 | 20 | 0 | 6 | 7 | 0.84 | 0 | 2134 |
| ivanji (AI) | — | 24 | 17 | 1 | 0 | 7 | 0.65 | 0 | 1728 |
| Baptain22345 (AI) | — | 20 | 16 | 0 | 0 | 8 | 0.45 | 0 | 1590 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| frank-tepidity45@psn | 1533▼ -5 | 107 | 45 | 0 | 74 | 11 | 2.06 | 0 | 6250 |
| DegooCra (AI) | — | 37 | 22 | 0 | 14 | 10 | 0.67 | 0 | 2839 |
| hashirizamus (AI) | — | 35 | 20 | 1 | 20 | 10 | 0.55 | 0 | 2648 |
| barkpro1 (AI) | — | 35 | 15 | 1 | 0 | 10 | 0.57 | 0 | 2340 |
| PuitedCreo85870 (AI) | — | 32 | 21 | 1 | 0 | 8 | 0.84 | 0 | 2065 |
| jacesoulcom (AI) | — | 31 | 6 | 0 | 20 | 10 | 0.60 | 0 | 1928 |
| YouCS (AI) | — | 35 | 19 | 0 | 6 | 11 | 0.56 | 0 | 1902 |
| Tola (AI) | — | 22 | 15 | 0 | 4 | 7 | 0.54 | 0 | 1274 |
| Godfonte (AI) | — | 17 | 11 | 0 | 2 | 8 | 0.36 | 0 | 1016 |
| eraolines882 (AI) | — | 20 | 8 | 0 | 0 | 8 | 0.43 | 0 | 954 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:29 | sector_1 | Japan | 0 | |
| 8:05 | sector_2 | Japan | 0 | |
| 10:16 | sector_2 | Japan | 0 | |
| 15:26 | sector_3 | Japan | 0 | |
| 25:26 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.