decode: proto 304 · 2702 stat syncs · 900 zone events · 1016 soldier mappings · 8.98s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sholmimo | 1510▲ +31 | 44 | 35 | 7 | 28 | 7 | 1.42 | 0 | 8307 |
| ЙОСИКСТАЛИН | 1502▲ +2 | 56 | 15 | 9 | 10 | 13 | 0.95 | 1 | 6014 |
| 鱼儿出水 | 1736▲ +16 | 90 | 72 | 1 | 10 | 12 | 1.41 | 0 | 5557 |
| Re_Zer0から始めるガスog | 1428▲ +9 | 60 | 26 | 2 | 28 | 7 | 1.54 | 0 | 4720 |
| Zeeekk ✗ | 446▼ -30 | 54 | 41 | 2 | 0 | 10 | 0.98 | 0 | 3962 |
| TouhouLover | 1618▲ +2 | 54 | 37 | 0 | 0 | 16 | 0.77 | 1 | 3560 |
| heng420#1 | 400 | 31 | 12 | 0 | 0 | 10 | 0.47 | 0 | 1705 |
| Rainbornmod ✗ | 775▼ -15 | 12 | 9 | 2 | 0 | 3 | 1.50 | 0 | 1370 |
| Thelovelmean (AI) | — | 10 | 5 | 0 | 0 | 10 | 0.18 | 1 | 1010 |
| KaMon5 (AI) | — | 3 | 1 | 0 | 0 | 8 | 0.07 | 0 | 120 |
| Boyastone (AI) | — | 2 | 1 | 0 | 0 | 8 | 0.05 | 0 | 114 |
| FlintyPond62568@live ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 70 |
| Lic3ntia ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 왕감자 | 1801▲ +37 | 132 | 26 | 13 | 26 | 10 | 2.40 | 0 | 10617 |
| МаркоПрипиздучи | 1297▲ +21 | 62 | 32 | 3 | 22 | 3 | 4.13 | 0 | 4259 |
| gixkengo@psn | 1079▲ +2 | 58 | 14 | 0 | 18 | 9 | 0.88 | 0 | 3582 |
| Snaiper043 | 1778▲ +67 | 43 | 17 | 0 | 37 | 5 | 1.65 | 0 | 2961 |
| Kliment_S1#1 | 976▲ +21 | 44 | 7 | 1 | 3 | 11 | 1.02 | 0 | 2778 |
| _8#398 | 414▼ -2 | 49 | 13 | 0 | 2 | 10 | 1.00 | 0 | 2768 |
| lolekos | 1523▲ +6 | 64 | 17 | 0 | 0 | 10 | 1.45 | 0 | 2550 |
| medusa-stereo@psn | 912▼ -5 | 33 | 18 | 1 | 4 | 7 | 0.79 | 0 | 1898 |
| Per23 | 471▼ -8 | 30 | 5 | 0 | 0 | 5 | 1.00 | 0 | 1150 |
| tiulenicki | 889▼ -111 | 17 | 3 | 0 | 0 | 11 | 0.33 | 0 | 790 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:53 | sector_1 | Axis | 3 | ЙОСИКСТАЛИН, TouhouLover, Thelovelmean |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.