decode: proto 304 · 3088 stat syncs · 0 zone events · 1119 soldier mappings · 5.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FaceTheBomb | 697▼ -3 | 42 | 15 | 5 | 6 | 8 | 1.24 | 0 | 4378 |
| McTeam4ik | 1370▼ -16 | 59 | 28 | 0 | 4 | 12 | 0.86 | 0 | 3438 |
| alexanderbk33 | 1398▼ -16 | 44 | 21 | 1 | 0 | 15 | 1.00 | 0 | 3363 |
| nick_php | 1309▼ -2 | 33 | 16 | 0 | 15 | 9 | 0.70 | 0 | 2777 |
| Kasparyan43 | 417▼ -26 | 33 | 18 | 1 | 0 | 11 | 0.55 | 0 | 2683 |
| USSRKatyusha | 611▼ -80 | 35 | 21 | 1 | 0 | 8 | 0.65 | 0 | 2228 |
| A_M_U_R_Z_A | 1420▼ -10 | 41 | 16 | 0 | 0 | 10 | 0.84 | 0 | 2076 |
| Santyfik | 674▼ -68 | 8 | 4 | 0 | 2 | 6 | 0.29 | 0 | 469 |
| Claudon98109 | 676▼ -74 | 148 | 0 | 2 | 0 | 0 | 1.41 | 0 | 0 |
| Grigquot51653 | 988▼ -61 | 63 | 0 | 1 | 0 | 0 | 0.90 | 0 | 0 |
| РЕРЕ ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| ВесельЧаккк ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Faraon_6X_ | 1885▲ +47 | 90 | 33 | 4 | 7 | 8 | 1.67 | 0 | 5102 |
| RommeI | 1616▲ +38 | 56 | 20 | 1 | 54 | 7 | 1.40 | 0 | 4391 |
| RobertdeSablé | 929▲ +142 | 51 | 16 | 2 | 34 | 9 | 1.09 | 0 | 4231 |
| Soviet_Filin136 | 1096▲ +41 | 73 | 26 | 3 | 4 | 11 | 1.28 | 0 | 4230 |
| Stepannikov | 700▲ +48 | 59 | 11 | 0 | 49 | 9 | 0.94 | 0 | 4060 |
| Vorort | 1309▲ +13 | 47 | 11 | 2 | 6 | 11 | 1.09 | 0 | 2903 |
| Klaus_Wise | 1154▲ +21 | 47 | 21 | 1 | 0 | 9 | 1.15 | 0 | 2805 |
| Oleksandr071189 | 514▲ +10 | 43 | 23 | 0 | 0 | 12 | 0.63 | 0 | 2270 |
| Tissefranz | 807▼ -16 | 27 | 19 | 0 | 0 | 3 | 1.17 | 0 | 1440 |
| play8904 | 1071▲ +71 | 58 | 0 | 0 | 0 | 0 | 0.76 | 0 | 0 |
| jao51000 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:19 | sector_1 | USSR | 0 | |
| 15:16 | sector_1 | USSR | 0 | |
| 18:24 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.