decode: proto 304 · 2527 stat syncs · 820 zone events · 935 soldier mappings · 5.85s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 郑善善她爹 | — | 156 | 101 | 14 | 19 | 18 | 2.60 | 1 | 14398 |
| FarLight#1 | — | 85 | 29 | 0 | 0 | 11 | 2.30 | 0 | 4100 |
| Luca_Dethier@psn | — | 41 | 32 | 0 | 0 | 9 | 0.80 | 0 | 2639 |
| Levente0712 ✗ | — | 40 | 25 | 0 | 0 | 12 | 0.91 | 0 | 2355 |
| Bugsmasher6048@live | — | 25 | 19 | 2 | 16 | 13 | 0.56 | 0 | 2120 |
| Bendythemaste@live | — | 21 | 9 | 2 | 0 | 8 | 0.64 | 1 | 1815 |
| GrowingTurtle49@live | — | 31 | 10 | 0 | 0 | 4 | 1.41 | 0 | 1280 |
| igor#163 | — | 16 | 9 | 0 | 0 | 11 | 0.36 | 1 | 1170 |
| HarryPug2707 ✗ | — | 13 | 12 | 0 | 0 | 1 | 4.33 | 0 | 770 |
| ehurtz42 (AI) | — | 4 | 1 | 0 | 8 | 5 | 0.14 | 0 | 478 |
| heng411 (AI) | — | 2 | 2 | 0 | 0 | 1 | 0.40 | 0 | 135 |
| niffriet17 | — | 45 | 0 | 1 | 0 | 0 | 15.00 | 0 | 0 |
| Aamekunim1 (AI) | — | 6 | 0 | 0 | 0 | 0 | 0.22 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| torpeti05 | — | 57 | 16 | 8 | 3 | 10 | 1.43 | 0 | 5366 |
| Gert-Hendrik@psn | — | 39 | 23 | 0 | 184 | 9 | 0.78 | 0 | 5093 |
| SniperKing#2 | — | 72 | 20 | 2 | 0 | 8 | 1.38 | 0 | 3653 |
| LiMon4ik85340 | — | 81 | 24 | 0 | 0 | 11 | 1.03 | 0 | 3501 |
| Lenin24#1 | — | 43 | 21 | 1 | 23 | 10 | 0.98 | 0 | 2694 |
| alanekk3321 | — | 34 | 5 | 0 | 0 | 11 | 0.79 | 0 | 1370 |
| tigre_egorie@psn ✗ | — | 25 | 12 | 0 | 0 | 8 | 0.83 | 0 | 1295 |
| ninocadeausurpri | — | 18 | 5 | 0 | 2 | 9 | 0.32 | 0 | 1293 |
| Martintintin2@live | — | 8 | 0 | 0 | 0 | 10 | 0.21 | 0 | 280 |
| ElitonHambo (AI) | — | 0 | 0 | 0 | 4 | 0 | 0.00 | 0 | 148 |
| CryRUN239 | — | 18 | 0 | 2 | 0 | 0 | 0.40 | 0 | 0 |
| hoooolonside (AI) | — | 3 | 0 | 1 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:46 | sector_1_a | Axis | 5 | 郑善善她爹, Bendythemaste@live, igor#163 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.