decode: proto 304 · 2375 stat syncs · 0 zone events · 878 soldier mappings · 5.87s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RedSlender | 2248▼ -2 | 49 | 35 | 0 | 28 | 8 | 1.23 | 0 | 5441 |
| 怀仁堂56冲战神 | 1628▼ -14 | 61 | 25 | 2 | 0 | 12 | 1.22 | 0 | 3880 |
| KIRILL_YYY | 1092▼ -3 | 49 | 13 | 0 | 27 | 10 | 0.89 | 0 | 2968 |
| Goldenwulf | 411▼ -7 | 16 | 6 | 3 | 22 | 5 | 0.80 | 0 | 2728 |
| andrezmoise | 1501▼ -31 | 37 | 20 | 1 | 0 | 14 | 0.46 | 0 | 2320 |
| steny#1 | 1044▼ -85 | 37 | 14 | 2 | 0 | 11 | 0.76 | 0 | 2300 |
| 纳吉巴特 | 1577▼ -14 | 39 | 16 | 1 | 0 | 12 | 0.81 | 0 | 2120 |
| YaMatvey ✗ | 400▲ +150 | 36 | 14 | 0 | 0 | 13 | 0.63 | 0 | 1620 |
| Mam_ya_ебашу | 702▼ -92 | 23 | 6 | 1 | 0 | 8 | 0.88 | 0 | 1370 |
| VIDESI26193 (AI) | — | 10 | 3 | 0 | 16 | 7 | 0.29 | 0 | 1064 |
| -ARHITECTOR- ✗ | — | 6 | 3 | 0 | 1 | 2 | 0.46 | 0 | 294 |
| kaisian103 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NTR-BlauerJäger | 421▲ +21 | 31 | 1 | 6 | 1 | 6 | 1.48 | 0 | 4684 |
| M4ST3RN00B | 2030▲ +38 | 71 | 16 | 1 | 23 | 5 | 2.15 | 0 | 4313 |
| JustAndreiii | 1886▲ +41 | 84 | 16 | 0 | 15 | 6 | 1.91 | 0 | 4047 |
| --逸见艾丽卡-- | 1523▲ +48 | 47 | 12 | 3 | 0 | 5 | 1.62 | 0 | 3590 |
| AceShinken | 982▲ +27 | 40 | 2 | 1 | 11 | 5 | 1.60 | 0 | 2252 |
| neilio2 | 999▲ +18 | 30 | 15 | 1 | 6 | 5 | 0.88 | 0 | 2051 |
| coastalregionwei | 440▼ -0 | 18 | 6 | 0 | 0 | 7 | 0.38 | 0 | 840 |
| Logope | 400▲ +0 | 15 | 5 | 0 | 0 | 9 | 0.33 | 0 | 800 |
| LeHood | 1379▲ +46 | 76 | 0 | 1 | 0 | 0 | 2.00 | 0 | 0 |
| senchiepoplad | 1008▲ +98 | 60 | 0 | 3 | 0 | 0 | 1.22 | 0 | 0 |
| GOMESI10523 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:25 | sector_1 | USSR | 0 | |
| 9:40 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.