decode: proto 304 · 2124 stat syncs · 504 zone events · 843 soldier mappings · 5.34s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| birger_nordling | 1198▲ +8 | 115 | 36 | 3 | 12 | 8 | 2.09 | 0 | 6138 |
| EKZONIK | 1394▲ +25 | 75 | 6 | 3 | 12 | 1 | 12.50 | 0 | 4558 |
| Krystal_Patty | 1363▲ +9 | 70 | 17 | 1 | 21 | 5 | 2.41 | 0 | 3740 |
| guidetoguide | 1020▲ +20 | 58 | 1 | 2 | 0 | 3 | 4.14 | 0 | 3130 |
| Хотабыч#5 | 1485▲ +1 | 29 | 11 | 1 | 66 | 5 | 1.38 | 0 | 2554 |
| 79817279137k | 415▼ -13 | 42 | 7 | 1 | 1 | 9 | 1.05 | 0 | 2219 |
| S1nner_f | 760▼ -30 | 28 | 15 | 0 | 3 | 4 | 1.04 | 0 | 2050 |
| DMG6376@live | 927▼ -36 | 29 | 1 | 1 | 3 | 7 | 1.12 | 0 | 1404 |
| twoponeprime | 465▼ -22 | 25 | 3 | 0 | 0 | 3 | 1.25 | 0 | 1050 |
| 蓝银缠绕竟恐怖如斯 ✗ | 400▼ -119 | 22 | 7 | 0 | 0 | 3 | 1.47 | 0 | 890 |
| Nantie (AI) | — | 5 | 0 | 0 | 12 | 3 | 0.33 | 0 | 433 |
| cajnicek______CZ ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TGAandLPL | 1742▲ +13 | 65 | 29 | 2 | 11 | 9 | 1.27 | 0 | 3957 |
| vorhkg | 856▲ +39 | 49 | 26 | 3 | 4 | 12 | 0.83 | 0 | 3364 |
| franck02600@psn | 821▲ +3 | 25 | 14 | 0 | 12 | 4 | 1.25 | 0 | 2138 |
| King_Mikey_971@psn | 1220▼ -9 | 36 | 22 | 0 | 0 | 12 | 0.49 | 0 | 2046 |
| Graphene-ultra | 400 | 13 | 1 | 3 | 0 | 11 | 0.21 | 0 | 1795 |
| DarkZigguratX_X | 761▼ -7 | 29 | 5 | 1 | 3 | 9 | 0.69 | 0 | 1272 |
| nut#34 | 925▼ -5 | 20 | 12 | 0 | 0 | 4 | 1.11 | 0 | 1125 |
| CIAO_V2065 ✗ | 610▼ -12 | 2 | 0 | 1 | 1 | 5 | 0.09 | 0 | 534 |
| seemitotic266 (AI) | — | 7 | 4 | 0 | 0 | 13 | 0.09 | 0 | 356 |
| manavolis1212 (AI) | — | 9 | 2 | 0 | 0 | 12 | 0.13 | 0 | 350 |
| marioiio000 ✗ | — | 3 | 0 | 0 | 0 | 0 | 0.30 | 0 | 0 |
| BRADRSA@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| tiamuzbud (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.