decode: proto 304 · 2433 stat syncs · 1552 zone events · 991 soldier mappings · 7.9s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YuryPiatran@live | 1408▲ +1 | 115 | 82 | 0 | 30 | 7 | 2.80 | 2 | 7830 |
| BaayuBan (AI) | — | 28 | 21 | 1 | 58 | 10 | 0.51 | 1 | 4343 |
| ist123 (AI) | — | 29 | 23 | 1 | 20 | 13 | 0.40 | 0 | 2569 |
| Gabback (AI) | — | 30 | 24 | 1 | 0 | 11 | 0.50 | 1 | 2460 |
| litia1011 (AI) | — | 33 | 24 | 0 | 8 | 12 | 0.49 | 0 | 2253 |
| LordMurronBig (AI) | — | 29 | 23 | 0 | 0 | 12 | 0.43 | 1 | 2075 |
| beevent (AI) | — | 19 | 15 | 0 | 8 | 10 | 0.36 | 1 | 1884 |
| HoKarpy (AI) | — | 25 | 23 | 0 | 0 | 6 | 0.68 | 1 | 1830 |
| Niot101 (AI) | — | 26 | 17 | 0 | 0 | 12 | 0.39 | 0 | 1490 |
| philen81 (AI) | — | 23 | 16 | 0 | 0 | 6 | 0.66 | 0 | 1310 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Daniel20245348@live | 1632▲ +10 | 211 | 84 | 4 | 0 | 3 | 11.11 | 0 | 11690 |
| SISMIKE26@live | 694▼ -60 | 54 | 21 | 1 | 0 | 2 | 9.00 | 0 | 3685 |
| yn9dp8dz1d (AI) | — | 46 | 28 | 0 | 10 | 8 | 1.00 | 0 | 2718 |
| darkerychdarine (AI) | — | 48 | 28 | 0 | 0 | 7 | 1.26 | 0 | 2498 |
| HarnelMinest (AI) | — | 41 | 20 | 1 | 0 | 7 | 1.08 | 0 | 2124 |
| shilipulber701 (AI) | — | 31 | 18 | 0 | 10 | 7 | 0.78 | 0 | 1912 |
| worpernman976 (AI) | — | 33 | 13 | 0 | 4 | 8 | 0.72 | 0 | 1704 |
| BigLFoot (AI) | — | 34 | 19 | 0 | 0 | 9 | 0.71 | 0 | 1702 |
| Eogefurs (AI) | — | 26 | 21 | 0 | 0 | 8 | 0.55 | 0 | 1638 |
| WillyPkpare (AI) | — | 24 | 14 | 0 | 0 | 8 | 0.59 | 0 | 1240 |
| ChipungDINGO (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:44 | sector_1_a | Axis | 3 | YuryPiatran@live, HoKarpy, Gabback |
| 19:56 | sector_2_a | Axis | 18 | YuryPiatran@live, LordMurronBig, BaayuBan, beevent |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.