decode: proto 304 · 2417 stat syncs · 598 zone events · 959 soldier mappings · 5.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SDHJockey | 1899▲ +16 | 148 | 48 | 11 | 13 | 10 | 2.35 | 1 | 9483 |
| EugeneResistor | 1016▲ +14 | 39 | 22 | 6 | 5 | 6 | 1.39 | 0 | 5325 |
| RoMa_MaCHo | 1194▲ +1 | 54 | 19 | 0 | 7 | 13 | 0.93 | 0 | 3180 |
| lagambas | 1268▲ +11 | 42 | 24 | 0 | 10 | 9 | 0.93 | 0 | 2673 |
| kielowitt | 774▼ -4 | 35 | 28 | 0 | 0 | 10 | 0.78 | 0 | 2520 |
| aflumentmender6 | 1076▼ -50 | 26 | 9 | 2 | 6 | 10 | 0.57 | 0 | 2176 |
| Vulture148 | 817▼ -102 | 29 | 10 | 0 | 2 | 11 | 0.42 | 0 | 1433 |
| jongjongjongjay | 849▼ -97 | 19 | 8 | 0 | 5 | 10 | 0.37 | 0 | 1044 |
| popeyyun96 (AI) | — | 8 | 5 | 0 | 6 | 12 | 0.12 | 0 | 608 |
| sudoplatow | 400 | 9 | 3 | 0 | 0 | 6 | 0.47 | 0 | 470 |
| WildPhilip2340@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mohiroi01 | 1499▲ +16 | 51 | 11 | 6 | 36 | 9 | 0.88 | 0 | 4762 |
| FOURTOSTER | 1002▲ +30 | 76 | 16 | 4 | 19 | 5 | 2.71 | 0 | 4700 |
| laste_hond14@psn | 1474▲ +33 | 82 | 0 | 4 | 1 | 8 | 2.28 | 0 | 4294 |
| OmG_GetRekt | 1652▲ +27 | 78 | 18 | 1 | 9 | 10 | 1.24 | 0 | 4254 |
| DesprHero | 1523▲ +43 | 53 | 11 | 2 | 6 | 7 | 1.26 | 0 | 3183 |
| lJl2123 | 1091▲ +91 | 57 | 16 | 1 | 1 | 6 | 1.73 | 0 | 2770 |
| 4_ODESSA_5 | 1085▲ +3 | 26 | 9 | 2 | 37 | 10 | 0.39 | 0 | 2436 |
| Stormblade28 | 822▼ -34 | 6 | 0 | 2 | 0 | 3 | 1.20 | 0 | 1536 |
| AuMKubTH | 1112▼ -24 | 31 | 4 | 0 | 0 | 4 | 1.63 | 0 | 1435 |
| BonBonSlickk ✗ | 518▼ -92 | 21 | 2 | 1 | 1 | 7 | 0.48 | 0 | 1039 |
| silverremankati (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.06 | 0 | 80 |
| ACGkuma ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| PanryBoyneMC (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:13 | sector_1_a | Axis | 4 | SDHJockey |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.