decode: proto 304 · 2482 stat syncs · 844 zone events · 918 soldier mappings · 5.26s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Стрелок_#2 | 1167▲ +9 | 68 | 23 | 3 | 73 | 8 | 1.62 | 0 | 5770 |
| дряблыйхуй | 701▲ +13 | 89 | 19 | 4 | 0 | 10 | 1.68 | 0 | 5000 |
| VALDAI23 | 946▲ +10 | 70 | 15 | 0 | 7 | 10 | 1.32 | 0 | 3338 |
| -Harambe- | 986▼ -6 | 61 | 7 | 0 | 0 | 14 | 1.30 | 0 | 2115 |
| SVD999zz | 1633▼ -71 | 29 | 6 | 2 | 0 | 10 | 0.81 | 0 | 2080 |
| ViewierAcorn384@live | 488▼ -32 | 36 | 12 | 0 | 0 | 9 | 0.97 | 0 | 1676 |
| UnwaryRex@live | 400 | 17 | 7 | 2 | 2 | 7 | 0.68 | 0 | 1623 |
| maxdubois14@psn | 400 | 29 | 9 | 0 | 0 | 8 | 0.66 | 0 | 1410 |
| MaxouMax74@psn ✗ | 400▲ +150 | 8 | 0 | 0 | 0 | 10 | 0.22 | 0 | 360 |
| Legody94618 | 673▼ -9 | 43 | 0 | 0 | 0 | 0 | 0.77 | 0 | 0 |
| kardur761516 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Krixy#2 | 585▲ +34 | 39 | 26 | 1 | 46 | 13 | 0.51 | 2 | 4499 |
| PRIMARIS412#1 | 727▲ +29 | 45 | 21 | 3 | 0 | 8 | 1.02 | 1 | 4096 |
| AbiGoR4iK | 1439▲ +55 | 63 | 26 | 0 | 0 | 10 | 1.62 | 1 | 3485 |
| ZoneStridert | 615▲ +13 | 43 | 22 | 2 | 0 | 8 | 0.88 | 1 | 3385 |
| SerC001 ✗ | — | 19 | 16 | 1 | 39 | 1 | 2.11 | 0 | 2594 |
| YZB36 | 400 | 39 | 27 | 1 | 0 | 13 | 0.61 | 0 | 2220 |
| 6LACK | 905▼ -77 | 39 | 18 | 1 | 0 | 11 | 0.93 | 0 | 2205 |
| zavchik96 | 866▼ -101 | 48 | 17 | 0 | 0 | 11 | 1.02 | 0 | 2130 |
| xxBencheexx@psn | 693▲ +38 | 42 | 9 | 1 | 0 | 5 | 2.21 | 0 | 2070 |
| Silver14531638@live | 623▼ -50 | 30 | 16 | 0 | 0 | 5 | 2.00 | 0 | 1695 |
| e32134218 (AI) | — | 22 | 6 | 1 | 6 | 9 | 0.47 | 0 | 1556 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:05 | sector_1_a | Western Allies | 11 | AbiGoR4iK, Krixy#2, PRIMARIS412#1 |
| 22:19 | sector_2_b | Western Allies | 5 | Krixy#2, ZoneStridert |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.