decode: proto 304 · 1359 stat syncs · 434 zone events · 510 soldier mappings · 2.84s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| alvaninoe | 1339▲ +43 | 33 | 14 | 1 | 1 | 4 | 1.22 | 0 | 1684 |
| naseradhami_na | 782▲ +2 | 17 | 10 | 0 | 0 | 6 | 0.42 | 0 | 1060 |
| ra8narok | 413▲ +2 | 20 | 8 | 0 | 1 | 5 | 0.57 | 0 | 1059 |
| golshanijavad76 | 441▼ -1 | 14 | 7 | 1 | 0 | 7 | 0.37 | 0 | 840 |
| WridrichWiemer | 891▲ +2 | 18 | 3 | 0 | 0 | 8 | 0.47 | 0 | 670 |
| mahan_2020 | 931▼ -1 | 10 | 10 | 0 | 0 | 6 | 0.26 | 0 | 655 |
| youneshashemi202 | 400 | 8 | 7 | 0 | 0 | 6 | 0.22 | 0 | 550 |
| BERTINGMI (AI) | — | 4 | 1 | 0 | 4 | 4 | 0.21 | 0 | 504 |
| jimmyboyjoe (AI) | — | 0 | 0 | 0 | 8 | 5 | 0.00 | 0 | 433 |
| KonstantinK1989@psn | 404▼ -1 | 4 | 2 | 0 | 0 | 6 | 0.11 | 0 | 335 |
| MooNtoad2699@live ✗ | 832▼ -18 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| gusen ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Otez88 | 637▼ -7 | 48 | 22 | 1 | 2 | 1 | 8.00 | 1 | 3430 |
| 莱-茵-金-属 | 1670▲ +1 | 51 | 24 | 0 | 9 | 1 | 10.20 | 0 | 2750 |
| ipo31331 | 1015▲ +15 | 38 | 18 | 1 | 0 | 4 | 1.27 | 2 | 2600 |
| NERVCN | 1324▲ +1 | 45 | 20 | 1 | 2 | 4 | 1.88 | 0 | 2533 |
| Shkolnikov | 919▼ -18 | 44 | 3 | 2 | 0 | 1 | 7.33 | 0 | 2525 |
| RoyaL_4b | 1624▼ -9 | 25 | 21 | 0 | 4 | 2 | 5.00 | 0 | 2185 |
| EgorWar344 | 1022▼ -2 | 34 | 15 | 0 | 0 | 3 | 2.00 | 1 | 2155 |
| maorencai | 724▼ -14 | 22 | 7 | 0 | 8 | 3 | 1.22 | 1 | 1778 |
| Hoschi2012 | 584▼ -416 | 25 | 7 | 0 | 2 | 2 | 1.47 | 0 | 1228 |
| КОЛЯН | 400▼ -0 | 12 | 9 | 0 | 0 | 0 | 6.00 | 1 | 1160 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:55 | sector_3 | Team 2 | 5 | Otez88, КОЛЯН, ipo31331 |
| 7:52 | sector_2_a | Team 2 | 10 | ipo31331, maorencai, EgorWar344 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.