decode: proto 304 · 1756 stat syncs · 0 zone events · 692 soldier mappings · 2.44s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Souvereign32@live | 1428▲ +15 | 77 | 35 | 2 | 0 | 5 | 2.08 | 0 | 3935 |
| Kaitan1765@live | 402▼ -8 | 39 | 27 | 0 | 0 | 4 | 2.60 | 0 | 2215 |
| mrbgz10926 (AI) | — | 35 | 18 | 1 | 0 | 7 | 0.90 | 0 | 2015 |
| ghostre211 (AI) | — | 26 | 20 | 0 | 12 | 8 | 0.62 | 0 | 1960 |
| antusspandaym (AI) | — | 25 | 12 | 0 | 20 | 7 | 0.66 | 0 | 1944 |
| sdabbly5 (AI) | — | 18 | 10 | 0 | 10 | 5 | 0.60 | 0 | 1292 |
| MICK (AI) | — | 13 | 4 | 1 | 0 | 7 | 0.41 | 0 | 1160 |
| ADADK000 (AI) | — | 18 | 9 | 0 | 0 | 7 | 0.45 | 0 | 810 |
| VelinaThong (AI) | — | 17 | 7 | 0 | 0 | 7 | 0.40 | 0 | 792 |
| honeyplayspug (AI) | — | 9 | 6 | 0 | 0 | 4 | 0.38 | 0 | 470 |
| m61850 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PZKR3279@live | 1766▲ +0 | 112 | 76 | 3 | 0 | 7 | 4.15 | 0 | 8630 |
| Nicopro18413@live | 738▼ -262 | 55 | 40 | 0 | 0 | 3 | 3.06 | 0 | 3175 |
| KeVDong5422 (AI) | — | 30 | 19 | 0 | 0 | 6 | 0.81 | 0 | 1835 |
| andranjuno (AI) | — | 26 | 21 | 0 | 2 | 6 | 0.84 | 0 | 1769 |
| Boybanto (AI) | — | 25 | 14 | 0 | 0 | 6 | 0.68 | 0 | 1649 |
| TheBersen6494 (AI) | — | 17 | 10 | 0 | 4 | 6 | 0.53 | 0 | 1613 |
| wj37hz3cb1 (AI) | — | 19 | 11 | 0 | 10 | 4 | 0.79 | 0 | 1407 |
| SalanEk1989 (AI) | — | 16 | 8 | 0 | 2 | 6 | 0.52 | 0 | 1344 |
| DaBlinkle80 (AI) | — | 23 | 9 | 0 | 0 | 5 | 0.77 | 0 | 1298 |
| Nehaw48212 (AI) | — | 12 | 5 | 1 | 0 | 6 | 0.38 | 0 | 1019 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:59 | sector_1 | Axis | 0 | |
| 5:07 | sector_2 | Axis | 0 | |
| 7:02 | sector_2 | Axis | 0 | |
| 11:21 | sector_3 | Axis | 0 | |
| 18:35 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.